ajout de fire
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@ -340,8 +340,47 @@ void colorTemp()
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FastLED.show();
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FastLED.delay(8);
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}
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////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////Fire202
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void fire()
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{
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// Array of temperature readings at each simulation cell
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static byte heat[LED_NUM];
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// Step 1. Cool down every cell a little
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for( int i = 0; i < LED_NUM; i++) {
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heat[i] = qsub8( heat[i], random8(0, ((COOLING * 10) / LED_NUM) + 2));
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}
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// Step 2. Heat from each cell drifts 'up' and diffuses a little
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for( int k= LED_NUM - 1; k >= 2; k--) {
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heat[k] = (heat[k - 1] + heat[k - 2] + heat[k - 2] ) / 3;
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}
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// Step 3. Randomly ignite new 'sparks' of heat near the bottom
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if( random8() < SPARKING ) {
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int y = random8(7);
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heat[y] = qadd8( heat[y], random8(160,255) );
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}
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// Step 4. Map from heat cells to LED colors
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for( int j = 0; j < LED_NUM; j++) {
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CRGB color = HeatColor( heat[j]);
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int pixelnumber;
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if( gReverseDirection ) {
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pixelnumber = (LED_NUM - 1) - j;
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} else {
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pixelnumber = j;
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}
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leds[pixelnumber] = color;
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}
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FastLED.delay(1000 / speed);
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}
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/////////////////////////////////////////////
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void loop() {
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// MQTT
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testConnectMQTT();
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@ -359,6 +398,8 @@ void loop() {
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ledColorPattern();
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} else if (ledEffect == LED_EFFECT_COLORTEMP) {
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colorTemp();
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} else if (ledEffect == LED_EFFECT_FIRE) {
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fire();
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} else {
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ledError();
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}
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@ -11,6 +11,9 @@ input_select:
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options:
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- "cylon"
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- "full"
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- "colorp"
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- "colort"
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- "fire"
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- "error"
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input_slider:
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