uniformisation du code
This commit is contained in:
parent
e9377a2be5
commit
99319782aa
@ -24,7 +24,6 @@ WiFiClient espClient;
|
||||
char message_buff[100];
|
||||
PubSubClient client(espClient);
|
||||
|
||||
///////////////////////////////////////////////
|
||||
|
||||
void setup()
|
||||
{
|
||||
@ -55,10 +54,10 @@ void setup()
|
||||
client.loop();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////// ColorPalette
|
||||
//////////////////////////////// ColorPalette ///////////////////////////////
|
||||
currentPalette = RainbowColors_p;
|
||||
currentBlending = LINEARBLEND;
|
||||
/////////////////////////////////////////////////////////////
|
||||
//////////////////////////////// ColorPalette ///////////////////////////////
|
||||
|
||||
Serial.println("End of setup");
|
||||
}
|
||||
@ -130,7 +129,6 @@ void callbackMQTT(char* topic, byte* payload, unsigned int length)
|
||||
// Si on ne repasse pas tout à noir, cela peut faire des effets surprenants
|
||||
ledBlackAll();
|
||||
ledEffect = msgString;
|
||||
// TODO : a vraiment tester
|
||||
client.publish(MQTT_LED_EFFECT_STATE, message_buff, true);
|
||||
} else if (stopic == MQTT_LED_BRIGHTNESS_COMMAND) {
|
||||
brightness = msgString.toInt();
|
||||
@ -157,8 +155,6 @@ void ledBlackAll()
|
||||
FastLED.show();
|
||||
}
|
||||
|
||||
// TODO : faudra sortir toutes ces fonctions dans un autre fichier
|
||||
|
||||
void ledCylon()
|
||||
{
|
||||
// Effet cylon : on allume une led, on attends, on eteinds, on passe à la suivante
|
||||
@ -248,14 +244,19 @@ void ledError()
|
||||
void ledFullColor()
|
||||
{
|
||||
fill_solid(leds, LED_NUM, color);
|
||||
int breath = (exp(sin(millis() / 2000.0 * PI)) - 0.36787944) * 108.4;
|
||||
// TODO : il fadrait pas faire 0 -> 255 mais plutot 20 -> brightness
|
||||
// Source : http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/
|
||||
// Augmenter 2000 augmente la fréquence (c'est en fait sin((temps / 1000) * Pi/2)
|
||||
// 0.36787944 ?? censé correspondre au minimum
|
||||
// 108.4 ?? censé correspondre au maximum
|
||||
int breath = (exp(sin(millis() / 2000.0 * PI)) - 0.3678794) * 108.4;
|
||||
Serial.print(breath);
|
||||
Serial.println(" / 255");
|
||||
FastLED.setBrightness(breath);
|
||||
FastLED.delay(100 / speed);
|
||||
}
|
||||
|
||||
///////////////////////////////// ColorPalette
|
||||
|
||||
|
||||
///////////////////// FastLED-3.1.5/examples/ColorPalette /////////////////////
|
||||
void ledColorPattern()
|
||||
{
|
||||
ChangePalettePeriodically();
|
||||
@ -274,12 +275,11 @@ void FillLEDsFromPaletteColors(uint8_t colorIndex)
|
||||
uint8_t brightness = 255;
|
||||
|
||||
for( int i = 0; i < LED_NUM; i++) {
|
||||
leds[i] = ColorFromPalette( currentPalette, colorIndex, brightness, currentBlending);
|
||||
leds[i] = ColorFromPalette(currentPalette, colorIndex, brightness, currentBlending);
|
||||
colorIndex += 3;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// There are several different palettes of colors demonstrated here.
|
||||
//
|
||||
// FastLED provides several 'preset' palettes: RainbowColors_p, RainbowStripeColors_p,
|
||||
@ -295,25 +295,25 @@ void ChangePalettePeriodically()
|
||||
|
||||
if( lastSecond != secondHand) {
|
||||
lastSecond = secondHand;
|
||||
if( secondHand == 0) { currentPalette = RainbowColors_p; currentBlending = LINEARBLEND; }
|
||||
if( secondHand == 10) { currentPalette = RainbowStripeColors_p; currentBlending = NOBLEND; }
|
||||
if( secondHand == 15) { currentPalette = RainbowStripeColors_p; currentBlending = LINEARBLEND; }
|
||||
if( secondHand == 20) { SetupPurpleAndGreenPalette(); currentBlending = LINEARBLEND; }
|
||||
if( secondHand == 25) { SetupTotallyRandomPalette(); currentBlending = LINEARBLEND; }
|
||||
if( secondHand == 30) { SetupBlackAndWhiteStripedPalette(); currentBlending = NOBLEND; }
|
||||
if( secondHand == 35) { SetupBlackAndWhiteStripedPalette(); currentBlending = LINEARBLEND; }
|
||||
if( secondHand == 40) { currentPalette = CloudColors_p; currentBlending = LINEARBLEND; }
|
||||
if( secondHand == 45) { currentPalette = PartyColors_p; currentBlending = LINEARBLEND; }
|
||||
if( secondHand == 50) { currentPalette = myRedWhiteBluePalette_p; currentBlending = NOBLEND; }
|
||||
if( secondHand == 55) { currentPalette = myRedWhiteBluePalette_p; currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 0) { currentPalette = RainbowColors_p; currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 10) { currentPalette = RainbowStripeColors_p; currentBlending = NOBLEND; }
|
||||
if (secondHand == 15) { currentPalette = RainbowStripeColors_p; currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 20) { SetupPurpleAndGreenPalette(); currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 25) { SetupTotallyRandomPalette(); currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 30) { SetupBlackAndWhiteStripedPalette(); currentBlending = NOBLEND; }
|
||||
if (secondHand == 35) { SetupBlackAndWhiteStripedPalette(); currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 40) { currentPalette = CloudColors_p; currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 45) { currentPalette = PartyColors_p; currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 50) { currentPalette = myRedWhiteBluePalette_p; currentBlending = NOBLEND; }
|
||||
if (secondHand == 55) { currentPalette = myRedWhiteBluePalette_p; currentBlending = LINEARBLEND; }
|
||||
}
|
||||
}
|
||||
|
||||
// This function fills the palette with totally random colors.
|
||||
void SetupTotallyRandomPalette()
|
||||
{
|
||||
for( int i = 0; i < 16; i++) {
|
||||
currentPalette[i] = CHSV( random8(), 255, random8());
|
||||
for (int i = 0; i < 16; i++) {
|
||||
currentPalette[i] = CHSV(random8(), 255, random8());
|
||||
}
|
||||
}
|
||||
|
||||
@ -324,89 +324,85 @@ void SetupTotallyRandomPalette()
|
||||
void SetupBlackAndWhiteStripedPalette()
|
||||
{
|
||||
// 'black out' all 16 palette entries...
|
||||
fill_solid( currentPalette, 16, CRGB::Black);
|
||||
fill_solid(currentPalette, 16, CRGB::Black);
|
||||
// and set every fourth one to white.
|
||||
currentPalette[0] = CRGB::White;
|
||||
currentPalette[4] = CRGB::White;
|
||||
currentPalette[8] = CRGB::White;
|
||||
currentPalette[12] = CRGB::White;
|
||||
|
||||
}
|
||||
|
||||
// This function sets up a palette of purple and green stripes.
|
||||
void SetupPurpleAndGreenPalette()
|
||||
{
|
||||
CRGB purple = CHSV( HUE_PURPLE, 255, 255);
|
||||
CRGB green = CHSV( HUE_GREEN, 255, 255);
|
||||
CRGB purple = CHSV(HUE_PURPLE, 255, 255);
|
||||
CRGB green = CHSV(HUE_GREEN, 255, 255);
|
||||
CRGB black = CRGB::Black;
|
||||
|
||||
currentPalette = CRGBPalette16(
|
||||
green, green, black, black,
|
||||
purple, purple, black, black,
|
||||
green, green, black, black,
|
||||
purple, purple, black, black );
|
||||
purple, purple, black, black
|
||||
);
|
||||
}
|
||||
///////////////////// FastLED-3.1.5/examples/ColorPalette /////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//////////////////////////////////////////////// ColorTemperature
|
||||
/////////////////// FastLED-3.1.5/examples/ColorTemperature ///////////////////
|
||||
void colorTemp()
|
||||
{
|
||||
// draw a generic, no-name rainbow
|
||||
static uint8_t starthue = 0;
|
||||
fill_rainbow( leds + 5, LED_NUM - 5, --starthue, 20);
|
||||
fill_rainbow(leds + 5, LED_NUM - 5, --starthue, 20);
|
||||
|
||||
// Choose which 'color temperature' profile to enable.
|
||||
uint8_t secs = (millis() / 1000) % (DISPLAYTIME * 2);
|
||||
if( secs < DISPLAYTIME) {
|
||||
FastLED.setTemperature( TEMPERATURE_1 ); // first temperature
|
||||
if (secs < DISPLAYTIME) {
|
||||
FastLED.setTemperature(TEMPERATURE_1 ); // first temperature
|
||||
leds[0] = TEMPERATURE_1; // show indicator pixel
|
||||
} else {
|
||||
FastLED.setTemperature( TEMPERATURE_2 ); // second temperature
|
||||
FastLED.setTemperature(TEMPERATURE_2 ); // second temperature
|
||||
leds[0] = TEMPERATURE_2; // show indicator pixel
|
||||
}
|
||||
|
||||
// Black out the LEDs for a few secnds between color changes
|
||||
// to let the eyes and brains adjust
|
||||
if( (secs % DISPLAYTIME) < BLACKTIME) {
|
||||
memset8( leds, 0, LED_NUM * sizeof(CRGB));
|
||||
if((secs % DISPLAYTIME) < BLACKTIME) {
|
||||
memset8(leds, 0, LED_NUM * sizeof(CRGB));
|
||||
}
|
||||
|
||||
FastLED.show();
|
||||
FastLED.delay(8);
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////
|
||||
/////////////////// FastLED-3.1.5/examples/ColorTemperature ///////////////////
|
||||
|
||||
|
||||
///////////////////////////////////////////////Fire202
|
||||
//////////////////////// FastLED-3.1.5/examples/Fire202 ///////////////////////
|
||||
void fire()
|
||||
{
|
||||
// Array of temperature readings at each simulation cell
|
||||
// Array of temperature readings at each simulation cell
|
||||
static byte heat[LED_NUM];
|
||||
|
||||
// Step 1. Cool down every cell a little
|
||||
for( int i = 0; i < LED_NUM; i++) {
|
||||
heat[i] = qsub8( heat[i], random8(0, ((COOLING * 10) / LED_NUM) + 2));
|
||||
for (int i = 0; i < LED_NUM; i++) {
|
||||
heat[i] = qsub8(heat[i], random8(0, ((COOLING * 10) / LED_NUM) + 2));
|
||||
}
|
||||
|
||||
// Step 2. Heat from each cell drifts 'up' and diffuses a little
|
||||
for( int k= LED_NUM - 1; k >= 2; k--) {
|
||||
for (int k= LED_NUM - 1; k >= 2; k--) {
|
||||
heat[k] = (heat[k - 1] + heat[k - 2] + heat[k - 2] ) / 3;
|
||||
}
|
||||
|
||||
// Step 3. Randomly ignite new 'sparks' of heat near the bottom
|
||||
if( random8() < SPARKING ) {
|
||||
if (random8() < SPARKING ) {
|
||||
int y = random8(7);
|
||||
heat[y] = qadd8( heat[y], random8(160,255) );
|
||||
heat[y] = qadd8(heat[y], random8(160,255));
|
||||
}
|
||||
|
||||
// Step 4. Map from heat cells to LED colors
|
||||
for( int j = 0; j < LED_NUM; j++) {
|
||||
for (int j = 0; j < LED_NUM; j++) {
|
||||
CRGB color = HeatColor( heat[j]);
|
||||
int pixelnumber;
|
||||
if( gReverseDirection ) {
|
||||
if (gReverseDirection) {
|
||||
pixelnumber = (LED_NUM - 1) - j;
|
||||
} else {
|
||||
pixelnumber = j;
|
||||
@ -416,7 +412,7 @@ void fire()
|
||||
|
||||
FastLED.delay(1000 / speed);
|
||||
}
|
||||
/////////////////////////////////////////////
|
||||
//////////////////////// FastLED-3.1.5/examples/Fire202 ///////////////////////
|
||||
|
||||
void loop() {
|
||||
// MQTT
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user