113 lines
3.9 KiB
C++
113 lines
3.9 KiB
C++
#ifndef __INC_DMX_H
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#define __INC_DMX_H
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#ifdef DmxSimple_h
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#include<DmxSimple.h>
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#define HAS_DMX_SIMPLE
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///@ingroup chipsets
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///@{
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FASTLED_NAMESPACE_BEGIN
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// note - dmx simple must be included before FastSPI for this code to be enabled
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template <uint8_t DATA_PIN, EOrder RGB_ORDER = RGB> class DMXSimpleController : public CLEDController {
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public:
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// initialize the LED controller
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virtual void init() { DmxSimple.usePin(DATA_PIN); }
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// clear out/zero out the given number of leds.
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virtual void clearLeds(int nLeds) {
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int count = min(nLeds * 3, DMX_SIZE);
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for(int iChannel = 1; iChannel <= count; iChannel++) { DmxSimple.write(iChannel, 0); }
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}
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protected:
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// set all the leds on the controller to a given color
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virtual void showColor(const struct CRGB & data, int nLeds, CRGB scale) {
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int count = min(nLeds, DMX_SIZE / 3);
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int iChannel = 1;
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for(int i = 0; i < count; i++) {
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DmxSimple.write(iChannel++, scale8(data[RGB_BYTE0(RGB_ORDER)], scale.raw[RGB_BYTE0(RGB_ORDER)]));
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DmxSimple.write(iChannel++, scale8(data[RGB_BYTE1(RGB_ORDER)], scale.raw[RGB_BYTE1(RGB_ORDER)]));
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DmxSimple.write(iChannel++, scale8(data[RGB_BYTE2(RGB_ORDER)], scale.raw[RGB_BYTE2(RGB_ORDER)]));
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}
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}
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// note that the uint8_ts will be in the order that you want them sent out to the device.
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// nLeds is the number of RGB leds being written to
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virtual void show(const struct CRGB *data, int nLeds, CRGB scale) {
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int count = min(nLeds, DMX_SIZE / 3);
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int iChannel = 1;
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for(int i = 0; i < count; i++) {
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DmxSimple.write(iChannel++, scale8(data[i][RGB_BYTE0(RGB_ORDER)], scale.raw[RGB_BYTE0(RGB_ORDER)]));
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DmxSimple.write(iChannel++, scale8(data[i][RGB_BYTE1(RGB_ORDER)], scale.raw[RGB_BYTE1(RGB_ORDER)]));
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DmxSimple.write(iChannel++, scale8(data[i][RGB_BYTE2(RGB_ORDER)], scale.raw[RGB_BYTE2(RGB_ORDER)]));
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}
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}
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#ifdef SUPPORT_ARGB
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// as above, but every 4th uint8_t is assumed to be alpha channel data, and will be skipped
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virtual void show(const struct CARGB *data, int nLeds, uint8_t scale = 255) = 0;
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#endif
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};
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FASTLED_NAMESPACE_END
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#endif
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#ifdef DmxSerial_h
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#include<DMXSerial.h>
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FASTLED_NAMESPACE_BEGIN
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template <EOrder RGB_ORDER = RGB> class DMXSerialController : public CLEDController {
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public:
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// initialize the LED controller
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virtual void init() { DMXSerial.init(DMXController); }
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// clear out/zero out the given number of leds.
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virtual void clearLeds(int nLeds) {
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int count = min(nLeds * 3, DMXSERIAL_MAX);
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for(int iChannel = 0; iChannel < count; iChannel++) { DMXSerial.write(iChannel, 0); }
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}
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// set all the leds on the controller to a given color
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virtual void showColor(const struct CRGB & data, int nLeds, CRGB scale) {
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int count = min(nLeds, DMXSERIAL_MAX / 3);
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int iChannel = 0;
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for(int i = 0; i < count; i++) {
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DMXSerial.write(iChannel++, scale8(data[RGB_BYTE0(RGB_ORDER)], scale.raw[RGB_BYTE0(RGB_ORDER)]));
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DMXSerial.write(iChannel++, scale8(data[RGB_BYTE1(RGB_ORDER)], scale.raw[RGB_BYTE1(RGB_ORDER)]));
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DMXSerial.write(iChannel++, scale8(data[RGB_BYTE2(RGB_ORDER)], scale.raw[RGB_BYTE2(RGB_ORDER)]));
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}
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}
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// note that the uint8_ts will be in the order that you want them sent out to the device.
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// nLeds is the number of RGB leds being written to
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virtual void show(const struct CRGB *data, int nLeds, CRGB scale) {
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int count = min(nLeds, DMXSERIAL_MAX / 3);
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int iChannel = 0;
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for(int i = 0; i < count; i++) {
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DMXSerial.write(iChannel++, scale8(data[i][RGB_BYTE0(RGB_ORDER)], scale.raw[RGB_BYTE0(RGB_ORDER)]));
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DMXSerial.write(iChannel++, scale8(data[i][RGB_BYTE1(RGB_ORDER)], scale.raw[RGB_BYTE1(RGB_ORDER)]));
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DMXSerial.write(iChannel++, scale8(data[i][RGB_BYTE2(RGB_ORDER)], scale.raw[RGB_BYTE2(RGB_ORDER)]));
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}
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}
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#ifdef SUPPORT_ARGB
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// as above, but every 4th uint8_t is assumed to be alpha channel data, and will be skipped
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virtual void show(const struct CARGB *data, int nLeds, uint8_t scale = 255) = 0;
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#endif
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};
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FASTLED_NAMESPACE_END
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///@}
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#define HAS_DMX_SERIAL
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#endif
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#endif
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