Limit number of connections (fixes #23)
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@@ -86,6 +86,19 @@ func dropSessions(id syncthingprotocol.DeviceID) {
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sessionMut.RUnlock()
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}
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func hasSessions(id syncthingprotocol.DeviceID) bool {
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sessionMut.RLock()
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has := false
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for _, session := range activeSessions {
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if session.HasParticipant(id) {
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has = true
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break
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}
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}
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sessionMut.RUnlock()
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return has
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}
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type session struct {
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mut sync.Mutex
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@@ -127,7 +140,7 @@ func (s *session) Serve() {
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s.mut.Lock()
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s.conns = append(s.conns, conn)
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s.mut.Unlock()
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// We're the only ones mutating% s.conns, hence we are free to read it.
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// We're the only ones mutating s.conns, hence we are free to read it.
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if len(s.conns) < 2 {
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continue
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}
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