all: Send Close BEP msg on intentional disconnect (#5440)

This avoids waiting until next ping and timeout until the connection is actually
closed both by notifying the peer of the disconnect and by immediately closing
the local end of the connection after that. As a nice side effect, info level
logging about dropped connections now have the actual reason in it, not a generic
timeout error which looks like a real problem with the connection.
This commit is contained in:
Simon Frei
2019-01-09 17:31:09 +01:00
committed by Jakob Borg
parent d924bd7bd9
commit 24ffd8be99
5 changed files with 99 additions and 52 deletions

View File

@@ -143,6 +143,7 @@ type RequestResponse interface {
type Connection interface {
Start()
Close(err error)
ID() DeviceID
Name() string
Index(folder string, files []FileInfo) error
@@ -171,6 +172,7 @@ type rawConnection struct {
nextIDMut sync.Mutex
outbox chan asyncMessage
sendClose chan asyncMessage
closed chan struct{}
once sync.Once
compression Compression
@@ -214,6 +216,7 @@ func NewConnection(deviceID DeviceID, reader io.Reader, writer io.Writer, receiv
cw: cw,
awaiting: make(map[int32]chan asyncResult),
outbox: make(chan asyncMessage),
sendClose: make(chan asyncMessage),
closed: make(chan struct{}),
compression: compress,
}
@@ -334,7 +337,7 @@ func (c *rawConnection) ping() bool {
func (c *rawConnection) readerLoop() (err error) {
defer func() {
c.close(err)
c.internalClose(err)
}()
fourByteBuf := make([]byte, 4)
@@ -636,10 +639,15 @@ func (c *rawConnection) writerLoop() {
close(hm.done)
}
if err != nil {
c.close(err)
c.internalClose(err)
return
}
case m := <-c.sendClose:
c.writeMessage(m)
close(m.done)
return // No message must be sent after the Close message.
case <-c.closed:
return
}
@@ -801,24 +809,47 @@ func (c *rawConnection) shouldCompressMessage(msg message) bool {
}
}
func (c *rawConnection) close(err error) {
// Close is called when the connection is regularely closed and thus the Close
// BEP message is sent before terminating the actual connection. The error
// argument specifies the reason for closing the connection.
func (c *rawConnection) Close(err error) {
c.once.Do(func() {
l.Debugln("close due to", err)
close(c.closed)
done := make(chan struct{})
c.sendClose <- asyncMessage{&Close{err.Error()}, done}
<-done
c.awaitingMut.Lock()
for i, ch := range c.awaiting {
if ch != nil {
close(ch)
delete(c.awaiting, i)
}
}
c.awaitingMut.Unlock()
c.receiver.Closed(c, err)
// No more sends are necessary, therefore closing the underlying
// connection can happen at the same time as the internal cleanup.
// And this prevents a potential deadlock due to calling c.receiver.Closed
go c.commonClose(err)
})
}
// internalClose is called if there is an unexpected error during normal operation.
func (c *rawConnection) internalClose(err error) {
c.once.Do(func() {
c.commonClose(err)
})
}
// commonClose is a utility function that must only be called from within
// rawConnection.once.Do (i.e. in Close and close).
func (c *rawConnection) commonClose(err error) {
l.Debugln("close due to", err)
close(c.closed)
c.awaitingMut.Lock()
for i, ch := range c.awaiting {
if ch != nil {
close(ch)
delete(c.awaiting, i)
}
}
c.awaitingMut.Unlock()
c.receiver.Closed(c, err)
}
// The pingSender makes sure that we've sent a message within the last
// PingSendInterval. If we already have something sent in the last
// PingSendInterval/2, we do nothing. Otherwise we send a ping message. This
@@ -859,7 +890,7 @@ func (c *rawConnection) pingReceiver() {
d := time.Since(c.cr.Last())
if d > ReceiveTimeout {
l.Debugln(c.id, "ping timeout", d)
c.close(ErrTimeout)
c.internalClose(ErrTimeout)
}
l.Debugln(c.id, "last read within", d)

View File

@@ -56,7 +56,7 @@ func TestClose(t *testing.T) {
c0.ClusterConfig(ClusterConfig{})
c1.ClusterConfig(ClusterConfig{})
c0.close(errors.New("manual close"))
c0.internalClose(errors.New("manual close"))
<-c0.closed
if err := m0.closedError(); err == nil || !strings.Contains(err.Error(), "manual close") {