More resilient broadcast handling (fixes #1907)

My theory is that some error condition on the socket results in it
blocking for writes, which maybe also blocks reads... This separates the
two into separate services with their own socket, with restarts and
retries as appropriates on write timeouts and read/write errors. It
should be more robust, hopefully, but I have a hard time testing the
actual error conditions...
This commit is contained in:
Jakob Borg 2015-06-10 10:07:51 +02:00
parent 885d050e5f
commit 297769ef57
2 changed files with 147 additions and 26 deletions

View File

@ -6,31 +6,51 @@
package beacon package beacon
import "net" import (
"fmt"
"net"
"time"
"github.com/thejerf/suture"
)
type Broadcast struct { type Broadcast struct {
conn *net.UDPConn *suture.Supervisor
port int port int
inbox chan []byte inbox chan []byte
outbox chan recv outbox chan recv
} }
func NewBroadcast(port int) (*Broadcast, error) { func NewBroadcast(port int) *Broadcast {
conn, err := net.ListenUDP("udp4", &net.UDPAddr{Port: port})
if err != nil {
return nil, err
}
b := &Broadcast{ b := &Broadcast{
conn: conn, Supervisor: suture.New("broadcastBeacon", suture.Spec{
// Don't retry too frenetically: an error to open a socket or
// whatever is usually something that is either permanent or takes
// a while to get solved...
FailureThreshold: 2,
FailureBackoff: 60 * time.Second,
// Only log restarts in debug mode.
Log: func(line string) {
if debug {
l.Debugln(line)
}
},
}),
port: port, port: port,
inbox: make(chan []byte), inbox: make(chan []byte),
outbox: make(chan recv, 16), outbox: make(chan recv, 16),
} }
go genericReader(b.conn, b.outbox) b.Add(&broadcastReader{
go b.writer() port: port,
outbox: b.outbox,
})
b.Add(&broadcastWriter{
port: port,
inbox: b.inbox,
})
return b, nil return b
} }
func (b *Broadcast) Send(data []byte) { func (b *Broadcast) Send(data []byte) {
@ -42,13 +62,37 @@ func (b *Broadcast) Recv() ([]byte, net.Addr) {
return recv.data, recv.src return recv.data, recv.src
} }
func (b *Broadcast) writer() { type broadcastWriter struct {
for bs := range b.inbox { port int
inbox chan []byte
conn *net.UDPConn
failed bool // Have we already logged a failure reason?
}
func (w *broadcastWriter) Serve() {
if debug {
l.Debugln(w, "starting")
defer l.Debugln(w, "stopping")
}
var err error
w.conn, err = net.ListenUDP("udp4", nil)
if err != nil {
if !w.failed {
l.Warnln("Local discovery over IPv4 unavailable:", err)
w.failed = true
}
return
}
defer w.conn.Close()
w.failed = false
for bs := range w.inbox {
addrs, err := net.InterfaceAddrs() addrs, err := net.InterfaceAddrs()
if err != nil { if err != nil {
if debug { if debug {
l.Debugln("Broadcast: interface addresses:", err) l.Debugln("Local discovery (broadcast writer):", err)
} }
continue continue
} }
@ -71,13 +115,27 @@ func (b *Broadcast) writer() {
} }
for _, ip := range dsts { for _, ip := range dsts {
dst := &net.UDPAddr{IP: ip, Port: b.port} dst := &net.UDPAddr{IP: ip, Port: w.port}
_, err := b.conn.WriteTo(bs, dst) w.conn.SetWriteDeadline(time.Now().Add(10 * time.Second))
if err != nil { _, err := w.conn.WriteTo(bs, dst)
if err, ok := err.(net.Error); ok && err.Timeout() {
// Write timeouts should not happen. We treat it as a fatal
// error on the socket.
l.Infoln("Local discovery (broadcast writer):", err)
w.failed = true
return
} else if err, ok := err.(net.Error); ok && err.Temporary() {
// A transient error. Lets hope for better luck in the future.
if debug { if debug {
l.Debugln(err) l.Debugln(err)
} }
continue
} else if err != nil {
// Some other error that we don't expect. Bail and retry.
l.Infoln("Local discovery (broadcast writer):", err)
w.failed = true
return
} else if debug { } else if debug {
l.Debugf("sent %d bytes to %s", len(bs), dst) l.Debugf("sent %d bytes to %s", len(bs), dst)
} }
@ -85,6 +143,76 @@ func (b *Broadcast) writer() {
} }
} }
func (w *broadcastWriter) Stop() {
w.conn.Close()
}
func (w *broadcastWriter) String() string {
return fmt.Sprintf("broadcastWriter@%p", w)
}
type broadcastReader struct {
port int
outbox chan recv
conn *net.UDPConn
failed bool
}
func (r *broadcastReader) Serve() {
if debug {
l.Debugln(r, "starting")
defer l.Debugln(r, "stopping")
}
var err error
r.conn, err = net.ListenUDP("udp4", &net.UDPAddr{Port: r.port})
if err != nil {
if !r.failed {
l.Warnln("Local discovery over IPv4 unavailable:", err)
r.failed = true
}
return
}
defer r.conn.Close()
bs := make([]byte, 65536)
for {
n, addr, err := r.conn.ReadFrom(bs)
if err != nil {
if !r.failed {
l.Infoln("Local discovery (broadcast reader):", err)
r.failed = true
}
return
}
r.failed = false
if debug {
l.Debugf("recv %d bytes from %s", n, addr)
}
c := make([]byte, n)
copy(c, bs)
select {
case r.outbox <- recv{c, addr}:
default:
if debug {
l.Debugln("dropping message")
}
}
}
}
func (r *broadcastReader) Stop() {
r.conn.Close()
}
func (r *broadcastReader) String() string {
return fmt.Sprintf("broadcastReader@%p", r)
}
func bcast(ip *net.IPNet) *net.IPNet { func bcast(ip *net.IPNet) *net.IPNet {
var bc = &net.IPNet{} var bc = &net.IPNet{}
bc.IP = make([]byte, len(ip.IP)) bc.IP = make([]byte, len(ip.IP))

View File

@ -86,17 +86,10 @@ func (d *Discoverer) StartLocal(localPort int, localMCAddr string) {
} }
func (d *Discoverer) startLocalIPv4Broadcasts(localPort int) { func (d *Discoverer) startLocalIPv4Broadcasts(localPort int) {
bb, err := beacon.NewBroadcast(localPort) bb := beacon.NewBroadcast(localPort)
if err != nil {
if debug {
l.Debugln("discover: Start local v4:", err)
}
l.Infoln("Local discovery over IPv4 unavailable")
return
}
d.beacons = append(d.beacons, bb) d.beacons = append(d.beacons, bb)
go d.recvAnnouncements(bb) go d.recvAnnouncements(bb)
bb.ServeBackground()
} }
func (d *Discoverer) startLocalIPv6Multicasts(localMCAddr string) { func (d *Discoverer) startLocalIPv6Multicasts(localMCAddr string) {