Integer type policy
Integers are for numbers, enabling arithmetic like subtractions and for loops without getting shot in the foot. Unsigneds are for bitfields. - "int" for numbers that will always be laughably smaller than four billion, and where we don't care about the serialization format. - "int32" for numbers that will always be laughably smaller than four billion, and will be serialized to four bytes. - "int64" for numbers that may approach four billion or will be serialized to eight bytes. - "uint32" and "uint64" for bitfields, depending on required number of bits and serialization format. Likewise "uint8" and "uint16", although rare in this project since they don't exist in XDR. - "int8", "int16" and plain "uint" are almost never useful.
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@@ -794,7 +794,7 @@ func toNeedSlice(fs []db.FileInfoTruncated) []map[string]interface{} {
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"Version": file.Version,
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"LocalVersion": file.LocalVersion,
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"NumBlocks": file.NumBlocks,
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"Size": db.BlocksToSize(file.NumBlocks),
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"Size": db.BlocksToSize(int(file.NumBlocks)),
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}
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}
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return output
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