Use LevelDB storage backend

This commit is contained in:
Jakob Borg
2014-07-06 14:46:48 +02:00
parent 4a88d1244d
commit 31350b4352
114 changed files with 20315 additions and 683 deletions

48
files/cmd/pidx/main.go Normal file
View File

@@ -0,0 +1,48 @@
package main
import (
"flag"
"fmt"
"log"
"os"
"github.com/calmh/syncthing/files"
"github.com/calmh/syncthing/protocol"
"github.com/calmh/syncthing/scanner"
"github.com/syndtr/goleveldb/leveldb"
)
func main() {
log.SetFlags(0)
log.SetOutput(os.Stdout)
repo := flag.String("repo", "default", "Repository ID")
node := flag.String("node", "", "Node ID (blank for global)")
flag.Parse()
db, err := leveldb.OpenFile(flag.Arg(0), nil)
if err != nil {
log.Fatal(err)
}
fs := files.NewSet(*repo, db)
if *node == "" {
log.Printf("*** Global index for repo %q", *repo)
fs.WithGlobal(func(f scanner.File) bool {
fmt.Println(f)
fmt.Println("\t", fs.Availability(f.Name))
return true
})
} else {
n, err := protocol.NodeIDFromString(*node)
if err != nil {
log.Fatal(err)
}
log.Printf("*** Have index for repo %q node %q", *repo, n)
fs.WithHave(n, func(f scanner.File) bool {
fmt.Println(f)
return true
})
}
}