Implement global and per session rate limiting

This commit is contained in:
Jakob Borg
2015-07-20 13:25:08 +02:00
parent dab1c4cfc9
commit 35d20a19bc
3 changed files with 76 additions and 11 deletions

View File

@@ -11,6 +11,7 @@ import (
"sync"
"time"
"github.com/juju/ratelimit"
"github.com/syncthing/relaysrv/protocol"
syncthingprotocol "github.com/syncthing/protocol"
@@ -25,10 +26,12 @@ type session struct {
serverkey []byte
clientkey []byte
rateLimit func(bytes int64)
conns chan net.Conn
}
func newSession() *session {
func newSession(sessionRateLimit, globalRateLimit *ratelimit.Bucket) *session {
serverkey := make([]byte, 32)
_, err := rand.Read(serverkey)
if err != nil {
@@ -44,6 +47,7 @@ func newSession() *session {
ses := &session{
serverkey: serverkey,
clientkey: clientkey,
rateLimit: makeRateLimitFunc(sessionRateLimit, globalRateLimit),
conns: make(chan net.Conn),
}
@@ -112,12 +116,12 @@ func (s *session) Serve() {
errors := make(chan error, 2)
go func() {
errors <- proxy(conns[0], conns[1])
errors <- s.proxy(conns[0], conns[1])
wg.Done()
}()
go func() {
errors <- proxy(conns[1], conns[0])
errors <- s.proxy(conns[1], conns[0])
wg.Done()
}()
@@ -169,14 +173,15 @@ func (s *session) GetServerInvitationMessage(from syncthingprotocol.DeviceID) pr
}
}
func proxy(c1, c2 net.Conn) error {
func (s *session) proxy(c1, c2 net.Conn) error {
if debug {
log.Println("Proxy", c1.RemoteAddr(), "->", c2.RemoteAddr())
}
buf := make([]byte, 1024)
buf := make([]byte, 65536)
for {
c1.SetReadDeadline(time.Now().Add(networkTimeout))
n, err := c1.Read(buf[0:])
n, err := c1.Read(buf)
if err != nil {
return err
}
@@ -185,6 +190,10 @@ func proxy(c1, c2 net.Conn) error {
log.Printf("%d bytes from %s to %s", n, c1.RemoteAddr(), c2.RemoteAddr())
}
if s.rateLimit != nil {
s.rateLimit(int64(n))
}
c2.SetWriteDeadline(time.Now().Add(networkTimeout))
_, err = c2.Write(buf[:n])
if err != nil {
@@ -196,3 +205,45 @@ func proxy(c1, c2 net.Conn) error {
func (s *session) String() string {
return fmt.Sprintf("<%s/%s>", hex.EncodeToString(s.clientkey)[:5], hex.EncodeToString(s.serverkey)[:5])
}
func makeRateLimitFunc(sessionRateLimit, globalRateLimit *ratelimit.Bucket) func(int64) {
// This may be a case of super duper premature optimization... We build an
// optimized function to do the rate limiting here based on what we need
// to do and then use it in the loop.
if sessionRateLimit == nil && globalRateLimit == nil {
// No limiting needed. We could equally well return a func(int64){} and
// not do a nil check were we use it, but I think the nil check there
// makes it clear that there will be no limiting if none is
// configured...
return nil
}
if sessionRateLimit == nil {
// We only have a global limiter
return func(bytes int64) {
globalRateLimit.Wait(bytes)
}
}
if globalRateLimit == nil {
// We only have a session limiter
return func(bytes int64) {
sessionRateLimit.Wait(bytes)
}
}
// We have both. Queue the bytes on both the global and session specific
// rate limiters. Wait for both in parallell, so that the actual send
// happens when both conditions are satisfied. In practice this just means
// wait the longer of the two times.
return func(bytes int64) {
t0 := sessionRateLimit.Take(bytes)
t1 := globalRateLimit.Take(bytes)
if t0 > t1 {
time.Sleep(t0)
} else {
time.Sleep(t1)
}
}
}