lib/db: Do all update operations on a single item at once (#5441)

To do so the BlockMap struct has been removed. It behaves like any other prefixed
part of the database, but was not integrated in the recent keyer refactor. Now
the database is only flushed when files are in a consistent state.
This commit is contained in:
Simon Frei
2019-01-23 10:22:33 +01:00
committed by Jakob Borg
parent 6421693cce
commit 42bd42df5a
5 changed files with 152 additions and 260 deletions

View File

@@ -14,7 +14,6 @@ package db
import (
"os"
"sort"
"time"
"github.com/syncthing/syncthing/lib/fs"
@@ -25,11 +24,10 @@ import (
)
type FileSet struct {
folder string
fs fs.Filesystem
db *instance
blockmap *BlockMap
meta *metadataTracker
folder string
fs fs.Filesystem
db *instance
meta *metadataTracker
updateMutex sync.Mutex // protects database updates and the corresponding metadata changes
}
@@ -75,7 +73,6 @@ func NewFileSet(folder string, fs fs.Filesystem, ll *Lowlevel) *FileSet {
folder: folder,
fs: fs,
db: db,
blockmap: NewBlockMap(ll, folder),
meta: newMetadataTracker(),
updateMutex: sync.NewMutex(),
}
@@ -116,7 +113,6 @@ func (s *FileSet) Drop(device protocol.DeviceID) {
s.db.dropDeviceFolder(device[:], []byte(s.folder), s.meta)
if device == protocol.LocalDeviceID {
s.blockmap.Drop()
s.meta.resetCounts(device)
// We deliberately do not reset the sequence number here. Dropping
// all files for the local device ID only happens in testing - which
@@ -147,52 +143,13 @@ func (s *FileSet) Update(device protocol.DeviceID, fs []protocol.FileInfo) {
defer s.meta.toDB(s.db, []byte(s.folder))
if device != protocol.LocalDeviceID {
// Easy case, just update the files and we're done.
s.db.updateFiles([]byte(s.folder), device[:], fs, s.meta)
if device == protocol.LocalDeviceID {
// For the local device we have a bunch of metadata to track.
s.db.updateLocalFiles([]byte(s.folder), fs, s.meta)
return
}
// For the local device we have a bunch of metadata to track however...
discards := make([]protocol.FileInfo, 0, len(fs))
updates := make([]protocol.FileInfo, 0, len(fs))
// db.UpdateFiles will sort unchanged files out -> save one db lookup
// filter slice according to https://github.com/golang/go/wiki/SliceTricks#filtering-without-allocating
oldFs := fs
fs = fs[:0]
folder := []byte(s.folder)
for _, nf := range oldFs {
ef, ok := s.db.getFileDirty(folder, device[:], []byte(nf.Name))
if ok && unchanged(nf, ef) {
continue
}
nf.Sequence = s.meta.nextLocalSeq()
fs = append(fs, nf)
if ok {
discards = append(discards, ef)
}
updates = append(updates, nf)
}
// The ordering here is important. We first remove stuff that point to
// files we are going to update, then update them, then add new index
// pointers etc. In addition, we do the discards in reverse order so
// that a reader traversing the sequence index will get a consistent
// view up until the point they meet the writer.
sort.Slice(discards, func(a, b int) bool {
// n.b. "b < a" instead of the usual "a < b"
return discards[b].Sequence < discards[a].Sequence
})
s.blockmap.Discard(discards)
s.db.removeSequences(folder, discards)
s.db.updateFiles([]byte(s.folder), device[:], fs, s.meta)
s.db.addSequences(folder, updates)
s.blockmap.Update(updates)
// Easy case, just update the files and we're done.
s.db.updateRemoteFiles([]byte(s.folder), device[:], fs, s.meta)
}
func (s *FileSet) WithNeed(device protocol.DeviceID, fn Iterator) {
@@ -327,8 +284,6 @@ func DropFolder(ll *Lowlevel, folder string) {
db.dropFolder([]byte(folder))
db.dropMtimes([]byte(folder))
db.dropFolderMeta([]byte(folder))
bm := NewBlockMap(ll, folder)
bm.Drop()
// Also clean out the folder ID mapping.
db.folderIdx.Delete([]byte(folder))