lib/db need not depend on lib/config
This commit is contained in:
@@ -10,7 +10,6 @@ import (
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"testing"
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"github.com/syncthing/protocol"
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"github.com/syncthing/syncthing/lib/config"
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"github.com/syndtr/goleveldb/leveldb"
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"github.com/syndtr/goleveldb/leveldb/storage"
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@@ -30,6 +29,7 @@ func genBlocks(n int) []protocol.BlockInfo {
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}
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var f1, f2, f3 protocol.FileInfo
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var folders = []string{"folder1", "folder2"}
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func init() {
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blocks := genBlocks(30)
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@@ -57,16 +57,7 @@ func setup() (*leveldb.DB, *BlockFinder) {
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if err != nil {
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panic(err)
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}
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wrapper := config.Wrap("", config.Configuration{})
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wrapper.SetFolder(config.FolderConfiguration{
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ID: "folder1",
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})
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wrapper.SetFolder(config.FolderConfiguration{
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ID: "folder2",
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})
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return db, NewBlockFinder(db, wrapper)
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return db, NewBlockFinder(db)
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}
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func dbEmpty(db *leveldb.DB) bool {
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@@ -94,21 +85,21 @@ func TestBlockMapAddUpdateWipe(t *testing.T) {
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t.Fatal(err)
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}
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f.Iterate(f1.Blocks[0].Hash, func(folder, file string, index int32) bool {
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f.Iterate(folders, f1.Blocks[0].Hash, func(folder, file string, index int32) bool {
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if folder != "folder1" || file != "f1" || index != 0 {
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t.Fatal("Mismatch")
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}
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return true
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})
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f.Iterate(f2.Blocks[0].Hash, func(folder, file string, index int32) bool {
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f.Iterate(folders, f2.Blocks[0].Hash, func(folder, file string, index int32) bool {
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if folder != "folder1" || file != "f2" || index != 0 {
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t.Fatal("Mismatch")
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}
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return true
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})
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f.Iterate(f3.Blocks[0].Hash, func(folder, file string, index int32) bool {
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f.Iterate(folders, f3.Blocks[0].Hash, func(folder, file string, index int32) bool {
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t.Fatal("Unexpected block")
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return true
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})
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@@ -123,17 +114,17 @@ func TestBlockMapAddUpdateWipe(t *testing.T) {
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t.Fatal(err)
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}
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f.Iterate(f1.Blocks[0].Hash, func(folder, file string, index int32) bool {
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f.Iterate(folders, f1.Blocks[0].Hash, func(folder, file string, index int32) bool {
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t.Fatal("Unexpected block")
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return false
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})
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f.Iterate(f2.Blocks[0].Hash, func(folder, file string, index int32) bool {
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f.Iterate(folders, f2.Blocks[0].Hash, func(folder, file string, index int32) bool {
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t.Fatal("Unexpected block")
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return false
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})
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f.Iterate(f3.Blocks[0].Hash, func(folder, file string, index int32) bool {
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f.Iterate(folders, f3.Blocks[0].Hash, func(folder, file string, index int32) bool {
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if folder != "folder1" || file != "f3" || index != 0 {
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t.Fatal("Mismatch")
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}
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@@ -180,7 +171,7 @@ func TestBlockFinderLookup(t *testing.T) {
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}
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counter := 0
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f.Iterate(f1.Blocks[0].Hash, func(folder, file string, index int32) bool {
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f.Iterate(folders, f1.Blocks[0].Hash, func(folder, file string, index int32) bool {
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counter++
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switch counter {
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case 1:
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@@ -196,6 +187,7 @@ func TestBlockFinderLookup(t *testing.T) {
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}
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return false
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})
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if counter != 2 {
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t.Fatal("Incorrect count", counter)
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}
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@@ -208,7 +200,7 @@ func TestBlockFinderLookup(t *testing.T) {
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}
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counter = 0
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f.Iterate(f1.Blocks[0].Hash, func(folder, file string, index int32) bool {
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f.Iterate(folders, f1.Blocks[0].Hash, func(folder, file string, index int32) bool {
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counter++
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switch counter {
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case 1:
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@@ -220,6 +212,7 @@ func TestBlockFinderLookup(t *testing.T) {
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}
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return false
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})
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if counter != 1 {
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t.Fatal("Incorrect count")
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}
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@@ -240,7 +233,7 @@ func TestBlockFinderFix(t *testing.T) {
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t.Fatal(err)
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}
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if !f.Iterate(f1.Blocks[0].Hash, iterFn) {
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if !f.Iterate(folders, f1.Blocks[0].Hash, iterFn) {
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t.Fatal("Block not found")
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}
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@@ -249,11 +242,11 @@ func TestBlockFinderFix(t *testing.T) {
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t.Fatal(err)
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}
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if f.Iterate(f1.Blocks[0].Hash, iterFn) {
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if f.Iterate(folders, f1.Blocks[0].Hash, iterFn) {
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t.Fatal("Unexpected block")
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}
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if !f.Iterate(f2.Blocks[0].Hash, iterFn) {
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if !f.Iterate(folders, f2.Blocks[0].Hash, iterFn) {
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t.Fatal("Block not found")
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}
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}
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