Add discovery source priorities (fixes #2339)
Sources are given a priority, lower being better, when added to a CachingMux.
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@@ -73,6 +73,13 @@ const (
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pingEventInterval = time.Minute
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)
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// The discovery results are sorted by their source priority.
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const (
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ipv6LocalDiscoveryPriority = iota
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ipv4LocalDiscoveryPriority
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globalDiscoveryPriority
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)
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var l = logger.DefaultLogger
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func init() {
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@@ -703,7 +710,7 @@ func syncthingMain() {
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// Each global discovery server gets its results cached for five
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// minutes, and is not asked again for a minute when it's returned
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// unsuccessfully.
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cachedDiscovery.Add(gd, 5*time.Minute, time.Minute)
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cachedDiscovery.Add(gd, 5*time.Minute, time.Minute, globalDiscoveryPriority)
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}
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}
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@@ -713,14 +720,14 @@ func syncthingMain() {
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if err != nil {
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l.Warnln("IPv4 local discovery:", err)
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} else {
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cachedDiscovery.Add(bcd, 0, 0)
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cachedDiscovery.Add(bcd, 0, 0, ipv4LocalDiscoveryPriority)
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}
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// v6 multicasts
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mcd, err := discover.NewLocal(myID, cfg.Options().LocalAnnMCAddr, addrList, relaySvc)
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if err != nil {
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l.Warnln("IPv6 local discovery:", err)
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} else {
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cachedDiscovery.Add(mcd, 0, 0)
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cachedDiscovery.Add(mcd, 0, 0, ipv6LocalDiscoveryPriority)
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}
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}
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