Flatten GUI tree somewhat

The very deep tree structure didn't really aggree with me, sorry. This
makes the core module rather large, but on the other hand that just
highlights that it is rather large.
This commit is contained in:
Jakob Borg
2015-08-02 09:05:19 +02:00
parent 26d52bedb3
commit 9513e91d66
63 changed files with 81 additions and 76 deletions

View File

@@ -0,0 +1,65 @@
angular.module('syncthing.core')
.directive('identicon', ['$window', function ($window) {
var svgNS = 'http://www.w3.org/2000/svg';
function Identicon(value, size) {
var svg = document.createElementNS(svgNS, 'svg');
var shouldFillRectAt = function (row, col) {
return !($window.parseInt(value.charCodeAt(row + col * size), 10) % 2);
};
var shouldMirrorRectAt = function (row, col) {
return !(size % 2 && col === middleCol)
};
var mirrorColFor = function (col) {
return size - col - 1;
};
var fillRectAt = function (row, col) {
var rect = document.createElementNS(svgNS, 'rect');
rect.setAttribute('x', (col * rectSize) + '%');
rect.setAttribute('y', (row * rectSize) + '%');
rect.setAttribute('width', rectSize + '%');
rect.setAttribute('height', rectSize + '%');
svg.appendChild(rect);
};
var rect;
var row;
var col;
var middleCol;
var rectSize;
svg.setAttribute('class', 'identicon');
size = size || 5;
rectSize = 100 / size;
middleCol = Math.ceil(size / 2) - 1;
if (value) {
value = value.toString().replace(/[\W_]/i, '');
for (row = 0; row < size; ++row) {
for (col = middleCol; col > -1; --col) {
if (shouldFillRectAt(row, col)) {
fillRectAt(row, col);
if (shouldMirrorRectAt(row, col)) {
fillRectAt(row, mirrorColFor(col));
}
}
}
}
}
return svg;
}
return {
restrict: 'E',
scope: {
value: '='
},
link: function (scope, element, attributes) {
element.append(new Identicon(scope.value));
}
}
}]);