Smarter limit on size of pull block queue
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@@ -324,15 +324,19 @@ func (m *Model) NeedSize(repo string) (files int, bytes int64) {
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return
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}
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// NeedFiles returns the list of currently needed files
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func (m *Model) NeedFilesRepo(repo string) []protocol.FileInfo {
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// NeedFiles returns the list of currently needed files, stopping at maxFiles
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// files or maxBlocks blocks. Limits <= 0 are ignored.
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func (m *Model) NeedFilesRepoLimited(repo string, maxFiles, maxBlocks int) []protocol.FileInfo {
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m.rmut.RLock()
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defer m.rmut.RUnlock()
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nblocks := 0
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if rf, ok := m.repoFiles[repo]; ok {
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fs := make([]protocol.FileInfo, 0, indexBatchSize)
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fs := make([]protocol.FileInfo, 0, maxFiles)
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rf.WithNeed(protocol.LocalNodeID, func(f protocol.FileIntf) bool {
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fs = append(fs, f.(protocol.FileInfo))
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return len(fs) < indexBatchSize
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fi := f.(protocol.FileInfo)
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fs = append(fs, fi)
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nblocks += len(fi.Blocks)
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return (maxFiles <= 0 || len(fs) < maxFiles) && (maxBlocks <= 0 || nblocks < maxBlocks)
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})
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return fs
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}
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@@ -61,6 +61,11 @@ type openFile struct {
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type activityMap map[protocol.NodeID]int
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// Queue about this many blocks each puller iteration. More blocks means
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// longer iterations and better efficiency; fewer blocks reduce memory
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// consumption. 1000 blocks ~= 1000 * 128 KiB ~= 125 MiB of data.
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const pullIterationBlocks = 1000
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func (m activityMap) leastBusyNode(availability []protocol.NodeID, isValid func(protocol.NodeID) bool) protocol.NodeID {
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var low int = 2<<30 - 1
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var selected protocol.NodeID
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@@ -702,7 +707,7 @@ func (p *puller) queueNeededBlocks(prevVer uint64) (uint64, int) {
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queued := 0
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files := make([]protocol.FileInfo, 0, indexBatchSize)
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for _, f := range p.model.NeedFilesRepo(p.repoCfg.ID) {
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for _, f := range p.model.NeedFilesRepoLimited(p.repoCfg.ID, indexBatchSize, pullIterationBlocks) {
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if _, ok := p.openFiles[f.Name]; ok {
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continue
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}
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