lib/scanner, vendor: Update github.com/chmduquesne/rollinghash (fixes #5334) (#5335)

Updates the package and fixes a test that depended on the old behavior
of Write() being equivalent to Reset()+Write() which is no longer the
case. The scanner already did resets after each block write, so this is
fine.
This commit is contained in:
Jakob Borg 2018-11-22 08:50:06 +01:00 committed by GitHub
parent d1704d5304
commit c0a26c918a
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 172 additions and 107 deletions

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@ -144,14 +144,13 @@ func TestAdler32Variants(t *testing.T) {
windowSize := 128 windowSize := 128
hf2.Reset()
hf3 := rollingAdler32.New() hf3 := rollingAdler32.New()
hf3.Write(data[:windowSize]) hf3.Write(data[:windowSize])
for i := windowSize; i < len(data); i++ { for i := windowSize; i < len(data); i++ {
if i%windowSize == 0 { if i%windowSize == 0 {
// let the reference function catch up // let the reference function catch up
hf2.Reset()
hf2.Write(data[i-windowSize : i]) hf2.Write(data[i-windowSize : i])
// verify that they are in sync with the rolling function // verify that they are in sync with the rolling function

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@ -18,23 +18,24 @@ const (
// It implements the adler32 algorithm https://en.wikipedia.org/wiki/Adler-32 // It implements the adler32 algorithm https://en.wikipedia.org/wiki/Adler-32
type Adler32 struct { type Adler32 struct {
a, b uint32 a, b uint32
n uint32
// window is treated like a circular buffer, where the oldest element // window is treated like a circular buffer, where the oldest element
// is indicated by d.oldest // is indicated by d.oldest
window []byte window []byte
oldest int oldest int
n uint32
vanilla hash.Hash32 vanilla hash.Hash32
} }
// Reset resets the digest to its initial state. // Reset resets the digest to its initial state.
func (d *Adler32) Reset() { func (d *Adler32) Reset() {
d.window = d.window[:1] // Reset the size but don't reallocate d.window = d.window[:0] // Reset the size but don't reallocate
d.window[0] = 0 d.oldest = 0
d.a = 1 d.a = 1
d.b = 0 d.b = 0
d.oldest = 0 d.n = 0
d.vanilla.Reset()
} }
// New returns a new Adler32 digest // New returns a new Adler32 digest
@ -42,7 +43,8 @@ func New() *Adler32 {
return &Adler32{ return &Adler32{
a: 1, a: 1,
b: 0, b: 0,
window: make([]byte, 1, rollinghash.DefaultWindowCap), n: 0,
window: make([]byte, 0, rollinghash.DefaultWindowCap),
oldest: 0, oldest: 0,
vanilla: vanilla.New(), vanilla: vanilla.New(),
} }
@ -54,30 +56,30 @@ func (d *Adler32) Size() int { return Size }
// BlockSize is 1 byte // BlockSize is 1 byte
func (d *Adler32) BlockSize() int { return 1 } func (d *Adler32) BlockSize() int { return 1 }
// Write (re)initializes the rolling window with the input byte slice and // Write appends data to the rolling window and updates the digest.
// adds its data to the digest. func (d *Adler32) Write(data []byte) (int, error) {
func (d *Adler32) Write(p []byte) (int, error) { l := len(data)
// Copy the window, avoiding allocations where possible
l := len(p)
if l == 0 { if l == 0 {
l = 1 return 0, nil
} }
if len(d.window) != l { // Re-arrange the window so that the leftmost element is at index 0
if cap(d.window) >= l { n := len(d.window)
d.window = d.window[:l] if d.oldest != 0 {
} else { tmp := make([]byte, d.oldest)
d.window = make([]byte, len(p)) copy(tmp, d.window[:d.oldest])
} copy(d.window, d.window[d.oldest:])
copy(d.window[n-d.oldest:], tmp)
d.oldest = 0
} }
copy(d.window, p) d.window = append(d.window, data...)
// Piggy-back on the core implementation // Piggy-back on the core implementation
d.vanilla.Reset() d.vanilla.Reset()
d.vanilla.Write(p) d.vanilla.Write(d.window)
s := d.vanilla.Sum32() s := d.vanilla.Sum32()
d.a, d.b = s&0xffff, s>>16 d.a, d.b = s&0xffff, s>>16
d.n = uint32(len(p)) % Mod d.n = uint32(len(d.window)) % Mod
return len(d.window), nil return len(data), nil
} }
// Sum32 returns the hash as a uint32 // Sum32 returns the hash as a uint32
@ -94,6 +96,12 @@ func (d *Adler32) Sum(b []byte) []byte {
// Roll updates the checksum of the window from the entering byte. You // Roll updates the checksum of the window from the entering byte. You
// MUST initialize a window with Write() before calling this method. // MUST initialize a window with Write() before calling this method.
func (d *Adler32) Roll(b byte) { func (d *Adler32) Roll(b byte) {
// This check costs 10-15% performance. If we disable it, we crash
// when the window is empty. If we enable it, we are always correct
// (an empty window never changes no matter how much you roll it).
//if len(d.window) == 0 {
// return
//}
// extract the entering/leaving bytes and update the circular buffer. // extract the entering/leaving bytes and update the circular buffer.
enter := uint32(b) enter := uint32(b)
leave := uint32(d.window[d.oldest]) leave := uint32(d.window[d.oldest])

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@ -14,9 +14,9 @@ const Size = 4
// Bozo32 is a digest which satisfies the rollinghash.Hash32 interface. // Bozo32 is a digest which satisfies the rollinghash.Hash32 interface.
type Bozo32 struct { type Bozo32 struct {
a uint32 a uint32
h uint32 aⁿ uint32
aPowerN uint32 value uint32
// window is treated like a circular buffer, where the oldest element // window is treated like a circular buffer, where the oldest element
// is indicated by d.oldest // is indicated by d.oldest
@ -26,19 +26,19 @@ type Bozo32 struct {
// Reset resets the Hash to its initial state. // Reset resets the Hash to its initial state.
func (d *Bozo32) Reset() { func (d *Bozo32) Reset() {
d.h = 0 d.value = 0
d.aPowerN = 1 d.aⁿ = 1
d.window = nil
d.oldest = 0 d.oldest = 0
d.window = d.window[:0]
} }
func NewFromInt(a uint32) *Bozo32 { func NewFromInt(a uint32) *Bozo32 {
return &Bozo32{ return &Bozo32{
a: a, a: a,
h: 0, value: 0,
aPowerN: 1, a: 1,
window: make([]byte, 1, rollinghash.DefaultWindowCap), window: make([]byte, 0, rollinghash.DefaultWindowCap),
oldest: 0, oldest: 0,
} }
} }
@ -52,32 +52,37 @@ func (d *Bozo32) Size() int { return Size }
// BlockSize is 1 byte // BlockSize is 1 byte
func (d *Bozo32) BlockSize() int { return 1 } func (d *Bozo32) BlockSize() int { return 1 }
// Write (re)initializes the rolling window with the input byte slice and // Write appends data to the rolling window and updates the digest. It
// adds its data to the digest. It never returns an error. // never returns an error.
func (d *Bozo32) Write(data []byte) (int, error) { func (d *Bozo32) Write(data []byte) (int, error) {
// Copy the window
l := len(data) l := len(data)
if l == 0 { if l == 0 {
l = 1 return 0, nil
} }
if len(d.window) >= l { // Re-arrange the window so that the leftmost element is at index 0
d.window = d.window[:l] n := len(d.window)
} else { if d.oldest != 0 {
d.window = make([]byte, l) tmp := make([]byte, d.oldest)
copy(tmp, d.window[:d.oldest])
copy(d.window, d.window[d.oldest:])
copy(d.window[n-d.oldest:], tmp)
d.oldest = 0
} }
copy(d.window, data) d.window = append(d.window, data...)
d.value = 0
d.aⁿ = 1
for _, c := range d.window { for _, c := range d.window {
d.h *= d.a d.value *= d.a
d.h += uint32(c) d.value += uint32(c)
d.aPowerN *= d.a d.a *= d.a
} }
return len(d.window), nil return len(data), nil
} }
// Sum32 returns the hash as a uint32 // Sum32 returns the hash as a uint32
func (d *Bozo32) Sum32() uint32 { func (d *Bozo32) Sum32() uint32 {
return d.h return d.value
} }
// Sum returns the hash as byte slice // Sum returns the hash as byte slice
@ -89,6 +94,12 @@ func (d *Bozo32) Sum(b []byte) []byte {
// Roll updates the checksum of the window from the entering byte. You // Roll updates the checksum of the window from the entering byte. You
// MUST initialize a window with Write() before calling this method. // MUST initialize a window with Write() before calling this method.
func (d *Bozo32) Roll(c byte) { func (d *Bozo32) Roll(c byte) {
// This check costs 10-15% performance. If we disable it, we crash
// when the window is empty. If we enable it, we are always correct
// (an empty window never changes no matter how much you roll it).
//if len(d.window) == 0 {
// return
//}
// extract the entering/leaving bytes and update the circular buffer. // extract the entering/leaving bytes and update the circular buffer.
enter := uint32(c) enter := uint32(c)
leave := uint32(d.window[d.oldest]) leave := uint32(d.window[d.oldest])
@ -99,5 +110,5 @@ func (d *Bozo32) Roll(c byte) {
d.oldest = 0 d.oldest = 0
} }
d.h = d.h*d.a + enter - leave*d.aPowerN d.value = d.value*d.a + enter - leave*d.a
} }

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@ -65,7 +65,7 @@ func New() *Buzhash32 {
func NewFromUint32Array(b [256]uint32) *Buzhash32 { func NewFromUint32Array(b [256]uint32) *Buzhash32 {
return &Buzhash32{ return &Buzhash32{
sum: 0, sum: 0,
window: make([]byte, 1, rollinghash.DefaultWindowCap), window: make([]byte, 0, rollinghash.DefaultWindowCap),
oldest: 0, oldest: 0,
bytehash: b, bytehash: b,
} }
@ -77,30 +77,31 @@ func (d *Buzhash32) Size() int { return Size }
// BlockSize is 1 byte // BlockSize is 1 byte
func (d *Buzhash32) BlockSize() int { return 1 } func (d *Buzhash32) BlockSize() int { return 1 }
// Write (re)initializes the rolling window with the input byte slice and // Write appends data to the rolling window and updates the digest.
// adds its data to the digest.
func (d *Buzhash32) Write(data []byte) (int, error) { func (d *Buzhash32) Write(data []byte) (int, error) {
// Copy the window, avoiding allocations where possible
l := len(data) l := len(data)
if l == 0 { if l == 0 {
l = 1 return 0, nil
} }
if len(d.window) != l { // Re-arrange the window so that the leftmost element is at index 0
if cap(d.window) >= l { n := len(d.window)
d.window = d.window[:l] if d.oldest != 0 {
} else { tmp := make([]byte, d.oldest)
d.window = make([]byte, l) copy(tmp, d.window[:d.oldest])
} copy(d.window, d.window[d.oldest:])
copy(d.window[n-d.oldest:], tmp)
d.oldest = 0
} }
copy(d.window, data) d.window = append(d.window, data...)
d.sum = 0
for _, c := range d.window { for _, c := range d.window {
d.sum = d.sum<<1 | d.sum>>31 d.sum = d.sum<<1 | d.sum>>31
d.sum ^= d.bytehash[int(c)] d.sum ^= d.bytehash[int(c)]
} }
d.nRotate = uint(len(d.window)) % 32 d.nRotate = uint(len(d.window)) % 32
d.nRotateComplement = 32 - d.nRotate d.nRotateComplement = 32 - d.nRotate
return len(d.window), nil return len(data), nil
} }
// Sum32 returns the hash as a uint32 // Sum32 returns the hash as a uint32
@ -117,6 +118,13 @@ func (d *Buzhash32) Sum(b []byte) []byte {
// Roll updates the checksum of the window from the entering byte. You // Roll updates the checksum of the window from the entering byte. You
// MUST initialize a window with Write() before calling this method. // MUST initialize a window with Write() before calling this method.
func (d *Buzhash32) Roll(c byte) { func (d *Buzhash32) Roll(c byte) {
// This check costs 10-15% performance. If we disable it, we crash
// when the window is empty. If we enable it, we are always correct
// (an empty window never changes no matter how much you roll it).
//if len(d.window) == 0 {
// return
//}
// extract the entering/leaving bytes and update the circular buffer. // extract the entering/leaving bytes and update the circular buffer.
hn := d.bytehash[int(c)] hn := d.bytehash[int(c)]
h0 := d.bytehash[int(d.window[d.oldest])] h0 := d.bytehash[int(d.window[d.oldest])]

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@ -65,7 +65,7 @@ func New() *Buzhash64 {
func NewFromUint64Array(b [256]uint64) *Buzhash64 { func NewFromUint64Array(b [256]uint64) *Buzhash64 {
return &Buzhash64{ return &Buzhash64{
sum: 0, sum: 0,
window: make([]byte, 1, rollinghash.DefaultWindowCap), window: make([]byte, 0, rollinghash.DefaultWindowCap),
oldest: 0, oldest: 0,
bytehash: b, bytehash: b,
} }
@ -77,30 +77,32 @@ func (d *Buzhash64) Size() int { return Size }
// BlockSize is 1 byte // BlockSize is 1 byte
func (d *Buzhash64) BlockSize() int { return 1 } func (d *Buzhash64) BlockSize() int { return 1 }
// Write (re)initializes the rolling window with the input byte slice and // Write appends data to the rolling window and updates the digest. It
// adds its data to the digest. // never returns an error.
func (d *Buzhash64) Write(data []byte) (int, error) { func (d *Buzhash64) Write(data []byte) (int, error) {
// Copy the window, avoiding allocations where possible
l := len(data) l := len(data)
if l == 0 { if l == 0 {
l = 1 return 0, nil
} }
if len(d.window) != l { // Re-arrange the window so that the leftmost element is at index 0
if cap(d.window) >= l { n := len(d.window)
d.window = d.window[:l] if d.oldest != 0 {
} else { tmp := make([]byte, d.oldest)
d.window = make([]byte, l) copy(tmp, d.window[:d.oldest])
} copy(d.window, d.window[d.oldest:])
copy(d.window[n-d.oldest:], tmp)
d.oldest = 0
} }
copy(d.window, data) d.window = append(d.window, data...)
d.sum = 0
for _, c := range d.window { for _, c := range d.window {
d.sum = d.sum<<1 | d.sum>>63 d.sum = d.sum<<1 | d.sum>>63
d.sum ^= d.bytehash[int(c)] d.sum ^= d.bytehash[int(c)]
} }
d.nRotate = uint(len(d.window)) % 64 d.nRotate = uint(len(d.window)) % 64
d.nRotateComplement = 64 - d.nRotate d.nRotateComplement = 64 - d.nRotate
return len(d.window), nil return len(data), nil
} }
// Sum64 returns the hash as a uint64 // Sum64 returns the hash as a uint64
@ -117,6 +119,13 @@ func (d *Buzhash64) Sum(b []byte) []byte {
// Roll updates the checksum of the window from the entering byte. You // Roll updates the checksum of the window from the entering byte. You
// MUST initialize a window with Write() before calling this method. // MUST initialize a window with Write() before calling this method.
func (d *Buzhash64) Roll(c byte) { func (d *Buzhash64) Roll(c byte) {
// This check costs 10-15% performance. If we disable it, we crash
// when the window is empty. If we enable it, we are always correct
// (an empty window never changes no matter how much you roll it).
//if len(d.window) == 0 {
// return
//}
// extract the entering/leaving bytes and update the circular buffer. // extract the entering/leaving bytes and update the circular buffer.
hn := d.bytehash[int(c)] hn := d.bytehash[int(c)]
h0 := d.bytehash[int(d.window[d.oldest])] h0 := d.bytehash[int(d.window[d.oldest])]

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@ -70,8 +70,10 @@ func init() {
cache.entries = make(map[index]*tables) cache.entries = make(map[index]*tables)
} }
func (d *RabinKarp64) buildTables() { func (d *RabinKarp64) updateTables() {
windowsize := len(d.window) windowsize := len(d.window)
pol := d.pol
idx := index{d.pol, windowsize} idx := index{d.pol, windowsize}
cache.Lock() cache.Lock()
@ -82,8 +84,15 @@ func (d *RabinKarp64) buildTables() {
return return
} }
t = &tables{} d.tables = buildTables(pol, windowsize)
cache.Lock()
cache.entries[idx] = d.tables
cache.Unlock()
return
}
func buildTables(pol Pol, windowsize int) (t *tables) {
t = &tables{}
// calculate table for sliding out bytes. The byte to slide out is used as // calculate table for sliding out bytes. The byte to slide out is used as
// the index for the table, the value contains the following: // the index for the table, the value contains the following:
// out_table[b] = Hash(b || 0 || ... || 0) // out_table[b] = Hash(b || 0 || ... || 0)
@ -99,17 +108,17 @@ func (d *RabinKarp64) buildTables() {
var h Pol var h Pol
h <<= 8 h <<= 8
h |= Pol(b) h |= Pol(b)
h = h.Mod(d.pol) h = h.Mod(pol)
for i := 0; i < windowsize-1; i++ { for i := 0; i < windowsize-1; i++ {
h <<= 8 h <<= 8
h |= Pol(0) h |= Pol(0)
h = h.Mod(d.pol) h = h.Mod(pol)
} }
t.out[b] = h t.out[b] = h
} }
// calculate table for reduction mod Polynomial // calculate table for reduction mod Polynomial
k := d.pol.Deg() k := pol.Deg()
for b := 0; b < 256; b++ { for b := 0; b < 256; b++ {
// mod_table[b] = A | B, where A = (b(x) * x^k mod pol) and B = b(x) * x^k // mod_table[b] = A | B, where A = (b(x) * x^k mod pol) and B = b(x) * x^k
// //
@ -118,13 +127,10 @@ func (d *RabinKarp64) buildTables() {
// two parts: Part A contains the result of the modulus operation, part // two parts: Part A contains the result of the modulus operation, part
// B is used to cancel out the 8 top bits so that one XOR operation is // B is used to cancel out the 8 top bits so that one XOR operation is
// enough to reduce modulo Polynomial // enough to reduce modulo Polynomial
t.mod[b] = Pol(uint64(b)<<uint(k)).Mod(d.pol) | (Pol(b) << uint(k)) t.mod[b] = Pol(uint64(b)<<uint(k)).Mod(pol) | (Pol(b) << uint(k))
} }
d.tables = t return t
cache.Lock()
cache.entries[idx] = d.tables
cache.Unlock()
} }
// NewFromPol returns a RabinKarp64 digest from a polynomial over GF(2). // NewFromPol returns a RabinKarp64 digest from a polynomial over GF(2).
@ -139,6 +145,7 @@ func NewFromPol(p Pol) *RabinKarp64 {
window: make([]byte, 0, rollinghash.DefaultWindowCap), window: make([]byte, 0, rollinghash.DefaultWindowCap),
oldest: 0, oldest: 0,
} }
res.updateTables()
return res return res
} }
@ -156,9 +163,9 @@ func New() *RabinKarp64 {
func (d *RabinKarp64) Reset() { func (d *RabinKarp64) Reset() {
d.tables = nil d.tables = nil
d.value = 0 d.value = 0
d.window = d.window[:1] d.window = d.window[:0]
d.window[0] = 0
d.oldest = 0 d.oldest = 0
d.updateTables()
} }
// Size is 8 bytes // Size is 8 bytes
@ -167,30 +174,33 @@ func (d *RabinKarp64) Size() int { return Size }
// BlockSize is 1 byte // BlockSize is 1 byte
func (d *RabinKarp64) BlockSize() int { return 1 } func (d *RabinKarp64) BlockSize() int { return 1 }
// Write (re)initializes the rolling window with the input byte slice and // Write appends data to the rolling window and updates the digest.
// adds its data to the digest. It never returns an error.
func (d *RabinKarp64) Write(data []byte) (int, error) { func (d *RabinKarp64) Write(data []byte) (int, error) {
// Copy the window
l := len(data) l := len(data)
if l == 0 { if l == 0 {
l = 1 return 0, nil
} }
if len(d.window) >= l { // Re-arrange the window so that the leftmost element is at index 0
d.window = d.window[:l] n := len(d.window)
} else { if d.oldest != 0 {
d.window = make([]byte, l) tmp := make([]byte, d.oldest)
copy(tmp, d.window[:d.oldest])
copy(d.window, d.window[d.oldest:])
copy(d.window[n-d.oldest:], tmp)
d.oldest = 0
} }
copy(d.window, data) d.window = append(d.window, data...)
d.value = 0
for _, b := range d.window { for _, b := range d.window {
d.value <<= 8 d.value <<= 8
d.value |= Pol(b) d.value |= Pol(b)
d.value = d.value.Mod(d.pol) d.value = d.value.Mod(d.pol)
} }
d.buildTables() d.updateTables()
return len(d.window), nil return len(data), nil
} }
// Sum64 returns the hash as a uint64 // Sum64 returns the hash as a uint64
@ -207,6 +217,12 @@ func (d *RabinKarp64) Sum(b []byte) []byte {
// Roll updates the checksum of the window from the entering byte. You // Roll updates the checksum of the window from the entering byte. You
// MUST initialize a window with Write() before calling this method. // MUST initialize a window with Write() before calling this method.
func (d *RabinKarp64) Roll(c byte) { func (d *RabinKarp64) Roll(c byte) {
// This check costs 10-15% performance. If we disable it, we crash
// when the window is empty. If we enable it, we are always correct
// (an empty window never changes no matter how much you roll it).
//if len(d.window) == 0 {
// return
//}
// extract the entering/leaving bytes and update the circular buffer. // extract the entering/leaving bytes and update the circular buffer.
enter := c enter := c
leave := uint64(d.window[d.oldest]) leave := uint64(d.window[d.oldest])

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@ -3,9 +3,11 @@ package main
import ( import (
"flag" "flag"
"fmt" "fmt"
"hash"
"io" "io"
"log" "log"
"os" "os"
"runtime/pprof"
"time" "time"
"code.cloudfoundry.org/bytefmt" "code.cloudfoundry.org/bytefmt"
@ -33,7 +35,10 @@ func genMasks() (res []uint64) {
return return
} }
func hash2uint64(s []byte) (res uint64) { // Gets the hash sum as a uint64
func sum64(h hash.Hash) (res uint64) {
buf := make([]byte, 0, 8)
s := h.Sum(buf)
for _, b := range s { for _, b := range s {
res <<= 8 res <<= 8
res |= uint64(b) res |= uint64(b)
@ -42,18 +47,27 @@ func hash2uint64(s []byte) (res uint64) {
} }
func main() { func main() {
cpuprofile := flag.String("cpuprofile", "", "write cpu profile to file")
dostats := flag.Bool("stats", false, "Do some stats about the rolling sum") dostats := flag.Bool("stats", false, "Do some stats about the rolling sum")
size := flag.String("size", "256M", "How much data to read") size := flag.String("size", "256M", "How much data to read")
flag.Parse() flag.Parse()
if *cpuprofile != "" {
f, err := os.Create(*cpuprofile)
if err != nil {
log.Fatal(err)
}
pprof.StartCPUProfile(f)
defer pprof.StopCPUProfile()
}
fileSize, err := bytefmt.ToBytes(*size) fileSize, err := bytefmt.ToBytes(*size)
if err != nil { if err != nil {
log.Fatal(err) log.Fatal(err)
} }
bufsize := 16 * MiB bufsize := 16 * MiB
rbuf := make([]byte, bufsize) buf := make([]byte, bufsize)
hbuf := make([]byte, 0, 8)
t := time.Now() t := time.Now()
f, err := os.Open("/dev/urandom") f, err := os.Open("/dev/urandom")
@ -66,10 +80,10 @@ func main() {
} }
}() }()
io.ReadFull(f, rbuf) io.ReadFull(f, buf)
roll := rollsum.New() roll := rollsum.New()
roll.Write(rbuf[:64]) roll.Write(buf[:64])
masks := genMasks() masks := genMasks()
hits := make(map[uint64]uint64) hits := make(map[uint64]uint64)
@ -97,15 +111,15 @@ func main() {
fmt.Printf(status) fmt.Printf(status)
fmt.Printf("\r") fmt.Printf("\r")
} }
_, err := io.ReadFull(f, rbuf) _, err := io.ReadFull(f, buf)
if err != nil { if err != nil {
panic(err) panic(err)
} }
k = 0 k = 0
} }
roll.Roll(rbuf[k]) roll.Roll(buf[k])
if *dostats { if *dostats {
s := hash2uint64(roll.Sum(hbuf)) s := sum64(roll)
for _, m := range masks { for _, m := range masks {
if s&m == m { if s&m == m {
hits[m] += 1 hits[m] += 1

2
vendor/manifest vendored
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@ -94,7 +94,7 @@
"importpath": "github.com/chmduquesne/rollinghash", "importpath": "github.com/chmduquesne/rollinghash",
"repository": "https://github.com/chmduquesne/rollinghash", "repository": "https://github.com/chmduquesne/rollinghash",
"vcs": "git", "vcs": "git",
"revision": "abb8cbaf9915e48ee20cae94bcd94221b61707a2", "revision": "a60f8e7142b536ea61bb5d84014171189eeaaa81",
"branch": "master", "branch": "master",
"notests": true "notests": true
}, },