vendor: Add dependencies for discosrv
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183
vendor/github.com/cznic/fileutil/fileutil_windows.go
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vendored
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183
vendor/github.com/cznic/fileutil/fileutil_windows.go
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// Copyright (c) 2014 The fileutil Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package fileutil
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import (
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"io"
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"os"
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"sync"
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"syscall"
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"unsafe"
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)
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// PunchHole deallocates space inside a file in the byte range starting at
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// offset and continuing for len bytes. Not supported on Windows.
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func PunchHole(f *os.File, off, len int64) error {
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return puncher(f, off, len)
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}
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// Fadvise predeclares an access pattern for file data. See also 'man 2
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// posix_fadvise'. Not supported on Windows.
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func Fadvise(f *os.File, off, len int64, advice FadviseAdvice) error {
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return nil
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}
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// IsEOF reports whether err is an EOF condition.
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func IsEOF(err error) bool {
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if err == io.EOF {
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return true
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}
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// http://social.technet.microsoft.com/Forums/windowsserver/en-US/1a16311b-c625-46cf-830b-6a26af488435/how-to-solve-error-38-0x26-errorhandleeof-using-fsctlgetretrievalpointers
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x, ok := err.(*os.PathError)
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return ok && x.Op == "read" && x.Err.(syscall.Errno) == 0x26
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}
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var (
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modkernel32 = syscall.NewLazyDLL("kernel32.dll")
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procDeviceIOControl = modkernel32.NewProc("DeviceIoControl")
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sparseFilesMu sync.Mutex
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sparseFiles map[uintptr]struct{}
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)
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func init() {
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// sparseFiles is an fd set for already "sparsed" files - according to
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// msdn.microsoft.com/en-us/library/windows/desktop/aa364225(v=vs.85).aspx
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// the file handles are unique per process.
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sparseFiles = make(map[uintptr]struct{})
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}
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// puncHoleWindows punches a hole into the given file starting at offset,
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// measuring "size" bytes
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// (http://msdn.microsoft.com/en-us/library/windows/desktop/aa364597%28v=vs.85%29.aspx)
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func puncher(file *os.File, offset, size int64) error {
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if err := ensureFileSparse(file); err != nil {
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return err
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}
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// http://msdn.microsoft.com/en-us/library/windows/desktop/aa364411%28v=vs.85%29.aspx
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// typedef struct _FILE_ZERO_DATA_INFORMATION {
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// LARGE_INTEGER FileOffset;
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// LARGE_INTEGER BeyondFinalZero;
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//} FILE_ZERO_DATA_INFORMATION, *PFILE_ZERO_DATA_INFORMATION;
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type fileZeroDataInformation struct {
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FileOffset, BeyondFinalZero int64
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}
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lpInBuffer := fileZeroDataInformation{
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FileOffset: offset,
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BeyondFinalZero: offset + size}
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return deviceIOControl(false, file.Fd(), uintptr(unsafe.Pointer(&lpInBuffer)), 16)
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}
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// // http://msdn.microsoft.com/en-us/library/windows/desktop/cc948908%28v=vs.85%29.aspx
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// type fileSetSparseBuffer struct {
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// SetSparse bool
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// }
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func ensureFileSparse(file *os.File) (err error) {
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fd := file.Fd()
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sparseFilesMu.Lock()
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if _, ok := sparseFiles[fd]; ok {
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sparseFilesMu.Unlock()
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return nil
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}
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if err = deviceIOControl(true, fd, 0, 0); err == nil {
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sparseFiles[fd] = struct{}{}
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}
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sparseFilesMu.Unlock()
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return err
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}
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func deviceIOControl(setSparse bool, fd, inBuf, inBufLen uintptr) (err error) {
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const (
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//http://source.winehq.org/source/include/winnt.h#L4605
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file_read_data = 1
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file_write_data = 2
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// METHOD_BUFFERED 0
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method_buffered = 0
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// FILE_ANY_ACCESS 0
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file_any_access = 0
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// FILE_DEVICE_FILE_SYSTEM 0x00000009
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file_device_file_system = 0x00000009
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// FILE_SPECIAL_ACCESS (FILE_ANY_ACCESS)
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file_special_access = file_any_access
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file_read_access = file_read_data
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file_write_access = file_write_data
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// http://source.winehq.org/source/include/winioctl.h
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// #define CTL_CODE ( DeviceType,
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// Function,
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// Method,
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// Access )
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// ((DeviceType) << 16) | ((Access) << 14) | ((Function) << 2) | (Method)
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// FSCTL_SET_COMPRESSION CTL_CODE(FILE_DEVICE_FILE_SYSTEM, 16, METHOD_BUFFERED, FILE_READ_DATA | FILE_WRITE_DATA)
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fsctl_set_compression = (file_device_file_system << 16) | ((file_read_access | file_write_access) << 14) | (16 << 2) | method_buffered
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// FSCTL_SET_SPARSE CTL_CODE(FILE_DEVICE_FILE_SYSTEM, 49, METHOD_BUFFERED, FILE_SPECIAL_ACCESS)
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fsctl_set_sparse = (file_device_file_system << 16) | (file_special_access << 14) | (49 << 2) | method_buffered
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// FSCTL_SET_ZERO_DATA CTL_CODE(FILE_DEVICE_FILE_SYSTEM, 50, METHOD_BUFFERED, FILE_WRITE_DATA)
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fsctl_set_zero_data = (file_device_file_system << 16) | (file_write_data << 14) | (50 << 2) | method_buffered
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)
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retPtr := uintptr(unsafe.Pointer(&(make([]byte, 8)[0])))
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var r1 uintptr
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var e1 syscall.Errno
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if setSparse {
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// BOOL
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// WINAPI
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// DeviceIoControl( (HANDLE) hDevice, // handle to a file
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// FSCTL_SET_SPARSE, // dwIoControlCode
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// (PFILE_SET_SPARSE_BUFFER) lpInBuffer, // input buffer
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// (DWORD) nInBufferSize, // size of input buffer
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// NULL, // lpOutBuffer
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// 0, // nOutBufferSize
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// (LPDWORD) lpBytesReturned, // number of bytes returned
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// (LPOVERLAPPED) lpOverlapped ); // OVERLAPPED structure
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r1, _, e1 = syscall.Syscall9(procDeviceIOControl.Addr(), 8,
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fd,
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uintptr(fsctl_set_sparse),
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// If the lpInBuffer parameter is NULL, the operation will behave the same as if the SetSparse member of the FILE_SET_SPARSE_BUFFER structure were TRUE. In other words, the operation sets the file to a sparse file.
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0, // uintptr(unsafe.Pointer(&lpInBuffer)),
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0, // 1,
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0,
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0,
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retPtr,
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0,
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0)
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} else {
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// BOOL
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// WINAPI
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// DeviceIoControl( (HANDLE) hDevice, // handle to a file
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// FSCTL_SET_ZERO_DATA, // dwIoControlCode
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// (LPVOID) lpInBuffer, // input buffer
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// (DWORD) nInBufferSize, // size of input buffer
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// NULL, // lpOutBuffer
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// 0, // nOutBufferSize
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// (LPDWORD) lpBytesReturned, // number of bytes returned
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// (LPOVERLAPPED) lpOverlapped ); // OVERLAPPED structure
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r1, _, e1 = syscall.Syscall9(procDeviceIOControl.Addr(), 8,
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fd,
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uintptr(fsctl_set_zero_data),
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inBuf,
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inBufLen,
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0,
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0,
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retPtr,
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0,
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0)
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}
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if r1 == 0 {
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if e1 != 0 {
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err = error(e1)
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} else {
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err = syscall.EINVAL
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}
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}
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return err
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}
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