* lib/model, cmd/syncthing: Wait for folder restarts to complete (fixes#5233)
This is the somewhat ugly - but on the other hand clear - fix for what
is really a somewhat thorny issue. To avoid zombie folder runners a new
mutex is introduced that protects the RestartFolder operation. I hate
adding more mutexes but the alternatives I can think of are worse.
The other part of it is that the POST /rest/system/config operation now
waits for the config commit to complete. The point of this is that until
the commit has completed we should not accept another config commit. If
we did, we could end up with two separate RestartFolders queued in the
background. While they are both correct, and will run without
interfering with each other, we can't guarantee the order in which they
will run. Thus it could happen that the newer config got committed
first, and the older config commited after that, leaving us with the
wrong config running.
* test
* wip
* hax
* hax
* unflake test
* per folder mutexes
* paranoia
* race
The previous "Bad Request" was really confusing as it implies it's
somethign wrong with the request, which there isn't - the problem is
that server configuration forbids the request.
Adds a receive only folder type that does not send changes, and where the user can optionally revert local changes. Also changes some of the icons to make the three folder types distinguishable.
We have the invalid bit to indicate that a file isn't good. That's enough for remote devices. For ourselves, it would be good to know sometimes why the file isn't good - because it's an unsupported type, because it matches an ignore pattern, or because we detected the data is bad and we need to rescan it.
Or, and this is the main future reason for the PR, because it's a change detected on a receive only device. We will want something like the invalid flag for those changes, but marking them as invalid today means the scanner will rehash them. Hence something more fine grained is required.
This introduces a LocalFlags fields to the FileInfo where we can stash things that we care about locally. For example,
FlagLocalUnsupported = 1 << 0 // The kind is unsupported, e.g. symlinks on Windows
FlagLocalIgnored = 1 << 1 // Matches local ignore patterns
FlagLocalMustRescan = 1 << 2 // Doesn't match content on disk, must be rechecked fully
The LocalFlags fields isn't sent over the wire; instead the Invalid attribute is calculated based on the flags at index sending time. It's on the FileInfo anyway because that's what we serialize to database etc.
The actual Invalid flag should after this just be considered when building the global state and figuring out availability for remote devices. It is not used for local file index entries.
Since #4340 pulls aren't happening every 10s anymore and may be delayed up to 1h.
This means that no folder error event reaches the web UI for a long time, thus no
failed items will show up for a long time. Now errors are populated when the
web UI is opened.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4650
LGTM: AudriusButkevicius
Two issues since the filesystem migration;
- filepath.Base() doesn't do what the code expected when the path ends
in a slash, and we make sure the path ends in a slash.
- the return should be fully qualified, not just the last component.
With this change it works as before, and passes the new test for it.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4591
LGTM: imsodin
This should address issue as described in https://forum.syncthing.net/t/stun-nig-party-with-paused-devices/10942/13
Essentially the model and the connection service goes out of sync in terms of thinking if we are connected or not.
Resort to model as being the ultimate source of truth.
I can't immediately pin down how this happens, yet some ideas.
ConfigSaved happens in separate routine, so it's possbile that we have some sort of device removed yet connection comes in parallel kind of thing.
However, in this case the connection exists in the model, and does not exist in the connection service and the only way for the connection to be removed
in the connection service is device removal from the config.
Given the subject, this might also be related to the device being paused.
Also, adds more info to the logs
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4533
Starting stuff from init() is an antipattern, and the innerProcess
variable isn't 100% reliable. We should sort out the other uses of it as
well in due time.
Also removing the hack on innerProcess as I happened to see it and the
affected versions are now <1% users.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4185
This adds a parameter "events" to the /rest/events endpoint. It should
be a comma separated list of the events the consumer is interested in.
When not given it defaults to the current set of events, so it's
backwards compatible.
The API service then manages subscriptions, creating them as required
for each requested event mask. Old subscriptions are not "garbage
collected" - it's assumed that in normal usage the set of event
subscriptions will be small enough. Possibly lower than before, as we
will not set up the disk event subscription unless it's actually used.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4092
This avoids unnecessary browser request failures and retries. Eg:
- Browser reuses existing HTTP connection for GUI refresh request
- Server closes connection with request in flight
- Browser retries GET request.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3854
When the GUI/API is bound to localhost, we enforce that the Host header
looks like localhost. This can be disabled by setting
insecureSkipHostCheck in the GUI config.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3558