roster changes:
* validate that a user can add a role before adding them * support deletion of non-required metadata attributes via null
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@@ -171,6 +171,10 @@ var factory = function (Util, Hash, CPNetflux, Sortify, nThen, Crypto) {
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// if no role was provided, assume MEMBER
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if (typeof(data.role) !== 'string') { data.role = 'MEMBER'; }
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if (!canAddRole(author, data.role, members)) {
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throw new Error("INSUFFICIENT_PERMISSIONS");
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}
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if (typeof(data.displayName) !== 'string') { throw new Error("DISPLAYNAME_REQUIRED"); }
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if (typeof(data.notifications) !== 'string') { throw new Error("NOTIFICATIONS_REQUIRED"); }
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});
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@@ -178,12 +182,9 @@ var factory = function (Util, Hash, CPNetflux, Sortify, nThen, Crypto) {
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var changed = false;
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// then iterate again and apply it
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Object.keys(args).forEach(function (curve) {
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var data = args[curve];
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if (!canAddRole(author, data.role, members)) { return; }
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// this will result in a change
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changed = true;
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members[curve] = data;
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members[curve] = args[curve];
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});
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return changed;
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@@ -322,6 +323,12 @@ var factory = function (Util, Hash, CPNetflux, Sortify, nThen, Crypto) {
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return true;
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};
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var MANDATORY_METADATA_FIELDS = [
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'avatar',
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'name',
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'topic',
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];
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// only admin/owner can change group metadata
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commands.METADATA = function (args, author, roster) {
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if (!isMap(args)) { throw new Error("INVALID_ARGS"); }
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@@ -330,6 +337,11 @@ var factory = function (Util, Hash, CPNetflux, Sortify, nThen, Crypto) {
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// validate inputs
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Object.keys(args).forEach(function (k) {
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if (args[k] === null) {
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if (MANDATORY_METADATA_FIELDS.indexOf(k) === -1) { return; }
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throw new Error('CANNOT_REMOVE_MANDATORY_METADATA');
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}
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// can't set metadata to anything other than strings
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// use empty string to unset a value if you must
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if (typeof(args[k]) !== 'string') { throw new Error("INVALID_ARGUMENTS"); }
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@@ -338,6 +350,11 @@ var factory = function (Util, Hash, CPNetflux, Sortify, nThen, Crypto) {
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var changed = false;
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// {topic, name, avatar} are all strings...
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Object.keys(args).forEach(function (k) {
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if (typeof(roster.state.metadata[k]) !== 'undefined' && args[k] === null) {
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changed = true;
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delete roster.state.metadata[k];
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}
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// ignore things that won't cause changes
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if (args[k] === roster.state.metadata[k]) { return; }
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