major wip
This commit is contained in:
414
www/common/sframe-chainpad-netflux-inner.js
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414
www/common/sframe-chainpad-netflux-inner.js
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/*
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* Copyright 2014 XWiki SAS
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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define([
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'/bower_components/netflux-websocket/netflux-client.js',
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'/bower_components/chainpad/chainpad.dist.js',
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], function (Netflux) {
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var ChainPad = window.ChainPad;
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var USE_HISTORY = true;
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var module = { exports: {} };
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var verbose = function (x) { console.log(x); };
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verbose = function () {}; // comment out to enable verbose logging
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var unBencode = function (str) { return str.replace(/^\d+:/, ''); };
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module.exports.start = function (config) {
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console.log(config);
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var websocketUrl = config.websocketURL;
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var userName = config.userName;
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var channel = config.channel;
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var Crypto = config.crypto;
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var validateKey = config.validateKey;
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var readOnly = config.readOnly || false;
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// make sure configuration is defined
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config = config || {};
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var initializing = true;
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var toReturn = {};
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var messagesHistory = [];
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var chainpadAdapter = {};
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var realtime;
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var network = config.network;
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var lastKnownHash;
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var userList = {
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change : [],
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onChange : function(newData) {
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userList.change.forEach(function (el) {
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el(newData);
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});
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},
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users: []
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};
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var onJoining = function(peer) {
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if(peer.length !== 32) { return; }
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var list = userList.users;
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var index = list.indexOf(peer);
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if(index === -1) {
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userList.users.push(peer);
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}
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userList.onChange();
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};
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var onReady = function(wc, network) {
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// Trigger onReady only if not ready yet. This is important because the history keeper sends a direct
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// message through "network" when it is synced, and it triggers onReady for each channel joined.
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if (!initializing) { return; }
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realtime.start();
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if(config.setMyID) {
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config.setMyID({
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myID: wc.myID
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});
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}
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// Trigger onJoining with our own Cryptpad username to tell the toolbar that we are synced
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if (!readOnly) {
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onJoining(wc.myID);
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}
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// we're fully synced
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initializing = false;
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if (config.onReady) {
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config.onReady({
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realtime: realtime,
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network: network,
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userList: userList,
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myId: wc.myID,
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leave: wc.leave
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});
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}
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};
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var onMessage = function(peer, msg, wc, network, direct) {
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// unpack the history keeper from the webchannel
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var hk = network.historyKeeper;
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// Old server
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if(wc && (msg === 0 || msg === '0')) {
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onReady(wc, network);
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return;
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}
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if (direct && peer !== hk) {
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return;
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}
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if (direct) {
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var parsed = JSON.parse(msg);
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if (parsed.validateKey && parsed.channel) {
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if (parsed.channel === wc.id && !validateKey) {
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validateKey = parsed.validateKey;
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}
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// We have to return even if it is not the current channel:
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// we don't want to continue with other channels messages here
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return;
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}
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if (parsed.state && parsed.state === 1 && parsed.channel) {
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if (parsed.channel === wc.id) {
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onReady(wc, network);
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}
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// We have to return even if it is not the current channel:
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// we don't want to continue with other channels messages here
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return;
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}
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}
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// The history keeper is different for each channel :
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// no need to check if the message is related to the current channel
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if (peer === hk){
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// if the peer is the 'history keeper', extract their message
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var parsed1 = JSON.parse(msg);
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msg = parsed1[4];
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// Check that this is a message for us
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if (parsed1[3] !== wc.id) { return; }
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}
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lastKnownHash = msg.slice(0,64);
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var message = chainpadAdapter.msgIn(peer, msg);
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verbose(message);
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if (!initializing) {
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if (config.onLocal) {
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config.onLocal();
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}
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}
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// slice off the bencoded header
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// Why are we getting bencoded stuff to begin with?
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// FIXME this shouldn't be necessary
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message = unBencode(message);//.slice(message.indexOf(':[') + 1);
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// pass the message into Chainpad
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realtime.message(message);
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};
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// update UI components to show that one of the other peers has left
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var onLeaving = function(peer) {
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var list = userList.users;
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var index = list.indexOf(peer);
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if(index !== -1) {
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userList.users.splice(index, 1);
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}
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userList.onChange();
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};
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// shim between chainpad and netflux
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chainpadAdapter = {
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msgIn : function(peerId, msg) {
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msg = msg.replace(/^cp\|/, '');
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try {
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var decryptedMsg = Crypto.decrypt(msg, validateKey);
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messagesHistory.push(decryptedMsg);
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return decryptedMsg;
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} catch (err) {
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console.error(err);
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return msg;
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}
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},
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msgOut : function(msg) {
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if (readOnly) { return; }
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try {
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var cmsg = Crypto.encrypt(msg);
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if (msg.indexOf('[4') === 0) { cmsg = 'cp|' + cmsg; }
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return cmsg;
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} catch (err) {
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console.log(msg);
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throw err;
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}
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}
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};
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var createRealtime = function() {
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return ChainPad.create({
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userName: userName,
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initialState: config.initialState,
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transformFunction: config.transformFunction,
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validateContent: config.validateContent,
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avgSyncMilliseconds: config.avgSyncMilliseconds,
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logLevel: typeof(config.logLevel) !== 'undefined'? config.logLevel : 1
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});
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};
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// We use an object to store the webchannel so that we don't have to push new handlers to chainpad
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// and remove the old ones when reconnecting and keeping the same 'realtime' object
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// See realtime.onMessage below: we call wc.bcast(...) but wc may change
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var wcObject = {};
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var onOpen = function(wc, network, initialize) {
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wcObject.wc = wc;
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channel = wc.id;
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// Add the existing peers in the userList
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wc.members.forEach(onJoining);
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// Add the handlers to the WebChannel
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wc.on('message', function (msg, sender) { //Channel msg
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onMessage(sender, msg, wc, network);
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});
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wc.on('join', onJoining);
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wc.on('leave', onLeaving);
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if (initialize) {
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toReturn.realtime = realtime = createRealtime();
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realtime._patch = realtime.patch;
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realtime.patch = function (patch, x, y) {
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if (initializing) {
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console.error("attempted to change the content before chainpad was synced");
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}
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return realtime._patch(patch, x, y);
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};
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realtime._change = realtime.change;
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realtime.change = function (offset, count, chars) {
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if (initializing) {
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console.error("attempted to change the content before chainpad was synced");
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}
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return realtime._change(offset, count, chars);
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};
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if (config.onInit) {
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config.onInit({
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myID: wc.myID,
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realtime: realtime,
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getLag: network.getLag,
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userList: userList,
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network: network,
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channel: channel
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});
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}
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// Sending a message...
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realtime.onMessage(function(message, cb) {
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// Filter messages sent by Chainpad to make it compatible with Netflux
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message = chainpadAdapter.msgOut(message);
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if(message) {
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// Do not remove wcObject, it allows us to use a new 'wc' without changing the handler if we
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// want to keep the same chainpad (realtime) object
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wcObject.wc.bcast(message).then(function() {
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cb();
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}, function(err) {
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// The message has not been sent, display the error.
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console.error(err);
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});
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}
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});
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realtime.onPatch(function () {
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if (config.onRemote) {
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config.onRemote({
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realtime: realtime
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});
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}
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});
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}
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// Get the channel history
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if(USE_HISTORY) {
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var hk;
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wc.members.forEach(function (p) {
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if (p.length === 16) { hk = p; }
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});
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network.historyKeeper = hk;
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var msg = ['GET_HISTORY', wc.id];
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// Add the validateKey if we are the channel creator and we have a validateKey
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msg.push(validateKey);
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msg.push(lastKnownHash);
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if (hk) { network.sendto(hk, JSON.stringify(msg)); }
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}
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else {
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onReady(wc, network);
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}
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};
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// Set a flag to avoid calling onAbort or onConnectionChange when the user is leaving the page
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var isIntentionallyLeaving = false;
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window.addEventListener("beforeunload", function () {
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isIntentionallyLeaving = true;
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});
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var findChannelById = function(webChannels, channelId) {
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var webChannel;
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// Array.some terminates once a truthy value is returned
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// best case is faster than forEach, though webchannel arrays seem
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// to consistently have a length of 1
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webChannels.some(function(chan) {
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if(chan.id === channelId) { webChannel = chan; return true;}
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});
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return webChannel;
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};
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var onConnectError = function (err) {
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if (config.onError) {
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config.onError({
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error: err.type
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});
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}
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};
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var joinSession = function (endPoint, cb) {
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// a websocket URL has been provided
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// connect to it with Netflux.
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if (typeof(endPoint) === 'string') {
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Netflux.connect(endPoint).then(cb, onConnectError);
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} else if (typeof(endPoint.then) === 'function') {
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// a netflux network promise was provided
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// connect to it and use a channel
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endPoint.then(cb, onConnectError);
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} else {
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// assume it's a network and try to connect.
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cb(endPoint);
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}
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};
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var firstConnection = true;
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/* Connect to the Netflux network, or fall back to a WebSocket
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in theory this lets us connect to more netflux channels using only
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one network. */
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var connectTo = function (network) {
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// join the netflux network, promise to handle opening of the channel
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network.join(channel || null).then(function(wc) {
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onOpen(wc, network, firstConnection);
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firstConnection = false;
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}, function(error) {
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console.error(error);
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});
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};
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joinSession(network || websocketUrl, function (network) {
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// pass messages that come out of netflux into our local handler
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if (firstConnection) {
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toReturn.network = network;
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network.on('disconnect', function (reason) {
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if (isIntentionallyLeaving) { return; }
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if (reason === "network.disconnect() called") { return; }
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if (config.onConnectionChange) {
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config.onConnectionChange({
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state: false
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});
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return;
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}
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if (config.onAbort) {
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config.onAbort({
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reason: reason
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});
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}
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});
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network.on('reconnect', function (uid) {
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if (config.onConnectionChange) {
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config.onConnectionChange({
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state: true,
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myId: uid
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});
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var afterReconnecting = function () {
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initializing = true;
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userList.users=[];
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joinSession(network, connectTo);
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};
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if (config.beforeReconnecting) {
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config.beforeReconnecting(function (newKey, newContent) {
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channel = newKey;
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config.initialState = newContent;
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afterReconnecting();
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});
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return;
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}
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afterReconnecting();
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}
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});
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network.on('message', function (msg, sender) { // Direct message
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var wchan = findChannelById(network.webChannels, channel);
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if(wchan) {
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onMessage(sender, msg, wchan, network, true);
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}
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});
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}
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connectTo(network);
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}, onConnectError);
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return toReturn;
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};
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return module.exports;
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});
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Reference in New Issue
Block a user