don't rely on RealtimeSocket exporting textPatcher
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@ -259,7 +259,7 @@ define([
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into the dom */
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into the dom */
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console.error("shjson2 !== shjson");
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console.error("shjson2 !== shjson");
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// push those changes back over the wire
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// push those changes back over the wire
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module.realtimeInput.patchText(shjson2);
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module.patchText(shjson2);
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/* pushing back over the wire is necessary, but it can
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/* pushing back over the wire is necessary, but it can
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result in a feedback loop, which we call a browser
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result in a feedback loop, which we call a browser
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@ -294,13 +294,17 @@ define([
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};
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};
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var onReady = realtimeOptions.onReady = function (info) {
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var onReady = realtimeOptions.onReady = function (info) {
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console.log("Unlocking editor");
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initializing = false;
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setEditable(true);
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var shjson = info.realtime.getUserDoc();
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var shjson = info.realtime.getUserDoc();
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module.patchText = TextPatcher.create({
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realtime: info.realtime,
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logging: true,
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});
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applyHjson(shjson);
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applyHjson(shjson);
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console.log("Unlocking editor");
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setEditable(true);
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initializing = false;
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};
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};
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var onAbort = realtimeOptions.onAbort = function (info) {
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var onAbort = realtimeOptions.onAbort = function (info) {
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@ -314,7 +318,7 @@ define([
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var onLocal = realtimeOptions.onLocal = function () {
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var onLocal = realtimeOptions.onLocal = function () {
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if (initializing) { return; }
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if (initializing) { return; }
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var shjson = stringifyDOM(inner);
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var shjson = stringifyDOM(inner);
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rti.patchText(shjson);
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module.patchText(shjson);
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};
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};
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var rti = module.realtimeInput = realtimeInput.start(realtimeOptions);
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var rti = module.realtimeInput = realtimeInput.start(realtimeOptions);
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@ -333,7 +337,7 @@ define([
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var start = cursor.Range.start;
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var start = cursor.Range.start;
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var test = TypingTest.testInput(inner, start.el, start.offset, onLocal);
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var test = TypingTest.testInput(inner, start.el, start.offset, onLocal);
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// why twice?
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// why twice?
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onLocale();
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onLocal();
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return test;
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return test;
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};
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};
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