Generalize _socket/realtime-input.js a little more
Anything JSON related should be at the application layer
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@ -147,8 +147,9 @@ define([
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passwd, // password, to be deprecated (maybe)
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passwd, // password, to be deprecated (maybe)
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channel, // the channel we're to connect to
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channel, // the channel we're to connect to
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// initialState argument. (optional)
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/* optional unless your application expects JSON
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config.initialState || '{}',
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from getUserDoc */
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config.initialState || '',
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// transform function (optional), which handles conflicts
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// transform function (optional), which handles conflicts
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{ transformFunction: config.transformFunction });
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{ transformFunction: config.transformFunction });
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@ -160,7 +161,6 @@ define([
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// this is a problem
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// this is a problem
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warn("realtime.getUserDoc() !== newText");
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warn("realtime.getUserDoc() !== newText");
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}
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}
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//try{throw new Error();}catch(e){console.log(e.stack);}
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};
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};
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// pass your shiny new realtime into initialization functions
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// pass your shiny new realtime into initialization functions
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