implement auto-checkpoint logic
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@ -2,6 +2,11 @@
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var factory = function (Util, Hash, CPNetflux, Sortify, nThen, Crypto) {
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var factory = function (Util, Hash, CPNetflux, Sortify, nThen, Crypto) {
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var Roster = {};
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var Roster = {};
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// this constant is somewhat arbitrary.
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// Adjust it as you like to suit performance expectations
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var CHECKPOINT_INTERVAL = 25;
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var TIMEOUT_INTERVAL = 30000; // TIMEOUT after 30s
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/*
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/*
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roster: {
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roster: {
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state: {
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state: {
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@ -42,6 +47,7 @@ var factory = function (Util, Hash, CPNetflux, Sortify, nThen, Crypto) {
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// find the author's role from your knoweldge of the state
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// find the author's role from your knoweldge of the state
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var role = Util.find(members, [author, 'role']);
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var role = Util.find(members, [author, 'role']);
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// and check if it is 'OWNER' or 'ADMIN'
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// and check if it is 'OWNER' or 'ADMIN'
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return ['OWNER', 'ADMIN'].indexOf(role) !== -1;
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return ['OWNER', 'ADMIN'].indexOf(role) !== -1;
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};
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};
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@ -109,10 +115,22 @@ var factory = function (Util, Hash, CPNetflux, Sortify, nThen, Crypto) {
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return Boolean(authorRole && ['OWNER', 'ADMIN'].indexOf(authorRole) !== -1);
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return Boolean(authorRole && ['OWNER', 'ADMIN'].indexOf(authorRole) !== -1);
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};
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};
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var shouldCheckpoint = function (ref) {
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var shouldCheckpoint = function (me, ref) {
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ref = ref;
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// if you can't send valid checkpoints, don't try
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if (!canCheckpoint(me, ref.state.members)) { return false; }
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// avoid sending checkpoints too often
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// it's a balance between network constraints
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// and the size of the roster's log
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var since = ref.internal.sinceLastCheckpoint;
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if (!since || typeof(since) !== 'number' || since < CHECKPOINT_INTERVAL) {
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return false;
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}
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// if you can't think of any other reason not to...
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return true;
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};
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};
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shouldCheckpoint = shouldCheckpoint; // XXX lint
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var commands = Roster.commands = {};
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var commands = Roster.commands = {};
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/* Commands are functions with the signature
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/* Commands are functions with the signature
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@ -342,6 +360,7 @@ var factory = function (Util, Hash, CPNetflux, Sortify, nThen, Crypto) {
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},
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},
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internal: {
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internal: {
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initialized: false,
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initialized: false,
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sinceLastCheckpoint: 0,
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},
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},
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};
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};
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var roster = {};
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var roster = {};
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@ -377,10 +396,21 @@ var factory = function (Util, Hash, CPNetflux, Sortify, nThen, Crypto) {
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return Util.clone(ref.state);
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return Util.clone(ref.state);
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};
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};
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var clearPendingCheckpoints = function () {
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// clear any pending checkpoints you might have...
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if (ref.internal.pendingCheckpointId) {
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response.clear(ref.internal.pendingCheckpointId);
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delete ref.internal.pendingCheckpointId;
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}
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clearTimeout(ref.internal.checkpointTimeout);
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delete ref.internal.checkpointTimeout;
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};
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var webChannel;
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var webChannel;
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roster.stop = function () {
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roster.stop = function () {
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if (webChannel && typeof(webChannel.leave) === 'function') {
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if (webChannel && typeof(webChannel.leave) === 'function') {
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webChannel.leave();
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webChannel.leave();
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clearPendingCheckpoints();
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} else {
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} else {
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console.log("FAILED TO LEAVE");
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console.log("FAILED TO LEAVE");
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}
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}
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@ -415,6 +445,10 @@ var factory = function (Util, Hash, CPNetflux, Sortify, nThen, Crypto) {
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};
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};
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var onMessage = function (msg, user, vKey, isCp , hash, author) {
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var onMessage = function (msg, user, vKey, isCp , hash, author) {
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// count messages received since the last checkpoint
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// even if they fail to parse
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ref.internal.sinceLastCheckpoint++;
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var parsed = Util.tryParse(msg);
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var parsed = Util.tryParse(msg);
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if (!parsed) { return void console.error("could not parse"); }
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if (!parsed) { return void console.error("could not parse"); }
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@ -446,9 +480,27 @@ var factory = function (Util, Hash, CPNetflux, Sortify, nThen, Crypto) {
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// if a checkpoint was successfully applied, emit an event
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// if a checkpoint was successfully applied, emit an event
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if (parsed[0] === 'CHECKPOINT' && changed) {
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if (parsed[0] === 'CHECKPOINT' && changed) {
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events.checkpoint.fire(hash);
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events.checkpoint.fire(hash);
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// reset the counter for messages since the last checkpoint
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ref.internal.sinceLastCheckpoint = 0;
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} else if (changed) {
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} else if (changed) {
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events.change.fire();
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events.change.fire();
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}
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}
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// CHECKPOINT logic...
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clearPendingCheckpoints();
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if (!isReady() || !shouldCheckpoint(me, ref)) { return; }
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// a random number of seconds between 5 and 25
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var delay = (1000 * Math.floor(Math.random() * 20)) + 5000;
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// if you're here then you can and should send a checkpoint
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// but since multiple users who can and should might be online at once
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// and since they'll all trigger this process at the same time...
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// we want to stagger attempts at random intervals
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setTimeout(function () {
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ref.internal.pendingCheckpointId = roster.checkpoint(function (err) {
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if (err) { console.error(err); }
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});
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}, delay);
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};
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};
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var metadata, crypto;
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var metadata, crypto;
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@ -471,13 +523,14 @@ var factory = function (Util, Hash, CPNetflux, Sortify, nThen, Crypto) {
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//console.log("Sending with id [%s]", id, msg);
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//console.log("Sending with id [%s]", id, msg);
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//console.log();
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//console.log();
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response.expect(id, cb, 3000);
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response.expect(id, cb, TIMEOUT_INTERVAL);
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anon_rpc.send('WRITE_PRIVATE_MESSAGE', [
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anon_rpc.send('WRITE_PRIVATE_MESSAGE', [
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channel,
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channel,
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ciphertext
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ciphertext
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], function (err) {
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], function (err) {
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if (err) { return response.handle(id, [err]); }
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if (err) { return response.handle(id, [err]); }
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});
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});
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return id;
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};
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};
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roster.init = function (_data, _cb) {
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roster.init = function (_data, _cb) {
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