Add the socket connection checker
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@@ -1025,12 +1025,6 @@ return /******/ (function(modules) { // webpackBootstrap
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this.protocol = _ServiceProvider2.default.get(cs.EXCHANGEPROTOCOL_SERVICE);
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this.defaults = {
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signaling: 'ws://localhost:9000',
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/**
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* If an error is encountered but it is recoverable, do not immediately fail
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* but if it keeps firing errors over and over, do fail.
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*/
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recoverableErrorCount: 0,
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MAX_RECOVERABLE_ERRORS: 15,
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// Maximum number of milliseconds of lag before we fail the connection.
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MAX_LAG_BEFORE_DISCONNECT: 20000
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};
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@@ -1040,6 +1034,8 @@ return /******/ (function(modules) { // webpackBootstrap
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_createClass(WebSocketService, [{
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key: 'join',
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value: function join(key) {
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var _this = this;
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var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
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var settings = Object.assign({}, this.settings, options);
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@@ -1051,24 +1047,19 @@ return /******/ (function(modules) { // webpackBootstrap
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resolve(socket);
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};
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socket.onerror = reject;
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// Check the status of the socket connection
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var isSocketDisconnected = function isSocketDisconnected(realtime, sock) {
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return sock.readyState === sock.CLOSING || sock.readyState === sock.CLOSED || realtime.getLag().waiting && realtime.getLag().lag > _this.settings.MAX_LAG_BEFORE_DISCONNECT;
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};
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socket.checkSocket = function (realtime) {
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if (isSocketDisconnected(realtime, socket) && !socket.intentionallyClosing) {
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return true;
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} else {
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return false;
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}
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};
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});
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}
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// Check the status of the socket connection
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/*var isSocketDisconnected = function (realtime) {
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let sock = ws._socket;
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return sock.readyState === sock.CLOSING
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|| sock.readyState === sock.CLOSED
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|| (realtime.getLag().waiting && realtime.getLag().lag > MAX_LAG_BEFORE_DISCONNECT);
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}
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var checkSocket = module.exports.checkSocket = function (realtime) {
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if (isSocketDisconnected(realtime) && !socket.intentionallyClosing) {
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return true;
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} else {
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return false;
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}
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};*/
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}]);
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return WebSocketService;
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