WIP: structure
This commit is contained in:
commit
8dafbb2b68
8
.gitignore
vendored
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8
.gitignore
vendored
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.vscode/*
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||||
arduino/alarmclock/alarmclock.h
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||||
.travis.yml
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lib/*
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||||
.pioenvs
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||||
.piolibdeps
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||||
.clang_complete
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||||
.gcc-flags.json
|
||||
27
.gitlab-ci.yml
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27
.gitlab-ci.yml
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||||
inocode:
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||||
image: "java:8"
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||||
variables:
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||||
ESPURL: "http://arduino.esp8266.com/stable/package_esp8266com_index.json"
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MEMORY: "custom_FlashSize=nodemcuv2_4M3M"
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INSTBOARD: "esp8266:esp8266"
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BOARD: "${INSTBOARD}:nodemcuv2"
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before_script:
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- cd /
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||||
- wget --quiet "https://www.arduino.cc/download.php?f=/arduino-nightly-linux64.tar.xz" -O "arduino-nightly-linux64.tar.xz"
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- tar axf "arduino-nightly-linux64.tar.xz"
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- /arduino-nightly/arduino --pref "boardsmanager.additional.urls=${ESPURL}"
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||||
- /arduino-nightly/arduino --install-boards "${INSTBOARD}"
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script:
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- cd "${CI_PROJECT_DIR}/arduino/${CI_PROJECT_NAME}"
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- cp "${CI_PROJECT_NAME}.example.h" "${CI_PROJECT_NAME}.h"
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- /arduino-nightly/arduino --install-library "FastLED"
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- /arduino-nightly/arduino --install-library "PubSubClient"
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- /arduino-nightly/arduino --pref "${MEMORY}" --board "${BOARD}" --verify "${CI_PROJECT_NAME}.ino"
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yaml:
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image: "python:alpine"
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||||
before_script:
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||||
- pip install "PyYAML"
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script:
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- cd "${CI_PROJECT_DIR}/home-assistant"
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- python -c "from yaml import load, Loader; load(open('ha_configuration.yml'), Loader=Loader)"
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37
README.md
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37
README.md
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Introduction
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============
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Le but est simple : avoir un device qui pull du mqtt afin de surveiller un etat et une couleur.
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Lorsque HA déclenche la commande "ON", on s'allume et on fait un breath sympas sur la couleur choisie.
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Lorsque HA demande le "OFF", on coupe tout.
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Un exemple de configuration pour home-assistant se trouve dans [ha_configuration.yml](home-assistant/configuration.yaml).
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Matériel
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========
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* 1x ESP8266 Lolin (Nodemcu v3)
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* 1x Breadboard
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* 1x Resistance 220Ω (jusqu'à 1kΩ)
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* 1x Condensateur 1000μF
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* 1x LED Strip wb2812b
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* 1x Logic Level Translator
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* 1x Transformateur AC-DC 220v-5v
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Consommation
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============
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Avec les wb2812b il faut prévoir :
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0.05A par LED au maximum (blanc intense) à 5V
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```NbreLed * 0.05 * 5 = Puissance maximum en Watts nécessaire```
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Médias
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======
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Avancement
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==========
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WIP.
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TODO: Utiliser ArduinoOTA pour gérer les mises à jours sans fil.
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TODO: ajouter l'url ou j'ai trouvé ce truc pour HA
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534
arduino/alarmclock/alarmclock.cpp
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534
arduino/alarmclock/alarmclock.cpp
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@ -0,0 +1,534 @@
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#include <Arduino.h>
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#define FASTLED_ESP8266_NODEMCU_PIN_ORDER
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#include <FastLED.h>
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#include <ESP8266WiFi.h>
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#include <PubSubClient.h>
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#include "alarmclock.h"
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# TODO : tout reste à faire, ceci est la copie de mqttfastledmenu à adapter
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// LED
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// En déplaçant ces vars dans le .h + init dans le setup, cylon crash au moment du premier retour ?!
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float brightness = LED_BRIGHTNESS_DEFAULT;
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int color = LED_COLOR_DEFAULT;
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int speed = LED_SPEED_DEFAULT;
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CRGB leds[LED_NUM];
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String ledEffect = LED_EFFECT_ERROR;
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boolean ledState = false;
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// WIFI
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WiFiClient espClient;
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// MQTT
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char message_buff[100];
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PubSubClient client(espClient);
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void setup()
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{
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Serial.begin(SERIAL_SPEED);
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Serial.println("\nresetting");
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// WIFI
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setupWifi();
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// LED
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/*
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brightness = LED_BRIGHTNESS_DEFAULT;
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color = LED_COLOR_DEFAULT;
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speed = LED_SPEED_DEFAULT;
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ledEffect = LED_EFFECT_ERROR;
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ledState = false;
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*/
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LEDS.addLeds<LED_CHIPSET,LED_PIN, LED_COLOR_ORDER>(leds, LED_NUM).setCorrection(TypicalSMD5050);
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ledBlackAll();
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FastLED.setBrightness(brightness);
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//////////////////////////////// ColorPalette ///////////////////////////////
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currentPalette = RainbowColors_p;
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currentBlending = LINEARBLEND;
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//////////////////////////////// ColorPalette ///////////////////////////////
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// MQTT
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client.setServer(MQTT_SERVER, MQTT_PORT);
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client.setCallback(callbackMQTT);
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testConnectMQTT();
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Serial.println("Ready");
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/* MQTT
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* Il est important de faire un loop avant toute chose,
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* afin de récupérer les valeurs provenant du broker mqtt
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* et pas démarrer avec de vieilles infos.
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* Il faut un certains nombres de tentative pour tout récuperer.
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*/
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for (short int i = 0; i < 10; i++) {
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delay(200);
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client.loop();
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}
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Serial.println("End of setup");
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}
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// WIFI
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void setupWifi()
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{
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Serial.print("Connexion a ");
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Serial.print(WIFI_SSID);
|
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WiFi.mode(WIFI_STA);
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WiFi.begin(WIFI_SSID, WIFI_PASSWORD);
|
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while (WiFi.status() != WL_CONNECTED) {
|
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delay(500);
|
||||
Serial.print(".");
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}
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Serial.println(" OK");
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Serial.print("IP : ");
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Serial.println(WiFi.localIP());
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}
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// MQTT
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void testConnectMQTT()
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||||
{
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while (!client.connected()) {
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Serial.print("Connexion au serveur MQTT... ");
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if (client.connect("ESP8266Client", MQTT_USER, MQTT_PASS)) {
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Serial.print("OK\nSend Current State");
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mqttSendState();
|
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mqttSendSpeedState();
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mqttSendBrightnessState();
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mqttSendEffectState();
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mqttSendColorState();
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Serial.print("OK\nSubscribe");
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client.subscribe(MQTT_LED_COMMAND);
|
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client.subscribe(MQTT_LED_EFFECT_COMMAND);
|
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client.subscribe(MQTT_LED_BRIGHTNESS_COMMAND);
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client.subscribe(MQTT_LED_SPEED_COMMAND);
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client.subscribe(MQTT_LED_COLOR_COMMAND);
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Serial.println(" OK");
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} else {
|
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Serial.print("KO, erreur : ");
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Serial.print(client.state());
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Serial.println(", on attend 5 secondes avant de recommencer");
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delay(5000);
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}
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}
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}
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||||
// Déclenche les actions à la réception d'un message
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void callbackMQTT(char* topic, byte* payload, unsigned int length)
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{
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String stopic = String(topic);
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unsigned int i = 0;
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for(i = 0; i < length; i++) {
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message_buff[i] = payload[i];
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}
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message_buff[i] = '\0';
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String msgString = String(message_buff);
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Serial.print("Received [" + stopic + "] : ");
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Serial.println(msgString);
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if (stopic == MQTT_LED_COMMAND) {
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if (msgString == "ON") {
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ledState = true;
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} else {
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ledState = false;
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ledBlackAll();
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}
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mqttSendState();
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} else if (stopic == MQTT_LED_EFFECT_COMMAND) {
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// Si on ne repasse pas tout à noir, cela peut faire des effets surprenants
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ledBlackAll();
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ledEffect = msgString;
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mqttSendEffectState();
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} else if (stopic == MQTT_LED_BRIGHTNESS_COMMAND) {
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brightness = msgString.toInt();
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FastLED.setBrightness(brightness);
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mqttSendBrightnessState();
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} else if (stopic == MQTT_LED_COLOR_COMMAND) {
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// Sample : 134,168,255
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int red = msgString.substring(0, msgString.indexOf(',')).toInt();
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int green = msgString.substring(msgString.indexOf(',') + 1, msgString.lastIndexOf(',')).toInt();
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int blue = msgString.substring(msgString.lastIndexOf(',') + 1).toInt();
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color=((red <<16)|(green <<8)|blue);
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mqttSendColorState();
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} else if (stopic == MQTT_LED_SPEED_COMMAND) {
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speed = msgString.toInt();
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mqttSendSpeedState();
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}
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}
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void mqttSendState()
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{
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client.publish(MQTT_LED_STATE, (ledState) ? "ON": "OFF", true);
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}
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void mqttSendEffectState()
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{
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char buff[ledEffect.length() + 1];
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ledEffect.toCharArray(buff, ledEffect.length() + 1);
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client.publish(MQTT_LED_EFFECT_STATE, buff, true);
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}
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void mqttSendBrightnessState()
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{
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char buff[4];
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itoa(brightness, buff, 10);
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client.publish(MQTT_LED_BRIGHTNESS_STATE, buff, true);
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}
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void mqttSendSpeedState()
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||||
{
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char buff[4];
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itoa(speed, buff, 10);
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client.publish(MQTT_LED_SPEED_STATE, buff, true);
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}
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void mqttSendColorState()
|
||||
{
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int red = color>>16 & 0xFF;
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int green = color>>8 & 0xFF;
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int blue = color & 0xFF;
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char buff[12];
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sprintf(buff, "%i,%i,%i", red, green, blue);
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client.publish(MQTT_LED_COLOR_STATE, buff, true);
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}
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||||
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||||
// LED
|
||||
/**
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* Coupe tout le strip de led.
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*/
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void ledBlackAll()
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{
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FastLED.clear();
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||||
FastLED.show();
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||||
}
|
||||
|
||||
/**
|
||||
* Effet Cylon : défilement d'une simple led sur le strip aller/retour.
|
||||
* Pour faire plus sympas on ajoute une lueur autour, avec une lumière atténué.
|
||||
*/
|
||||
void ledCylon()
|
||||
{
|
||||
for (int i = 0; i < LED_NUM; i++) {
|
||||
client.loop();
|
||||
|
||||
if (ledEffect != LED_EFFECT_CYLON) {
|
||||
return;
|
||||
}
|
||||
|
||||
if ((i - 3) >= 0) {
|
||||
leds[i - 3] = CRGB::Black;
|
||||
}
|
||||
if ((i - 2) >= 0) {
|
||||
/*
|
||||
* Se lit 128/256 d'intensité lumineuse actuelle
|
||||
* https://github.com/FastLED/FastLED/wiki/Pixel-reference#dimming-and-brightening-colors
|
||||
*/
|
||||
leds[i - 2] = color;
|
||||
leds[i - 2].fadeLightBy(220);
|
||||
}
|
||||
if ((i - 1) >= 0) {
|
||||
leds[i - 1] = color;
|
||||
leds[i - 1].fadeLightBy(200);
|
||||
}
|
||||
|
||||
leds[i] = color;
|
||||
|
||||
if ((i + 1) <= LED_NUM) {
|
||||
leds[i + 1] = color;
|
||||
// Je suis volontairement un peu moins puissant sur l'avant
|
||||
// pour donner un effet de trainée sur l'arrière
|
||||
leds[i + 1].fadeLightBy(249);
|
||||
}
|
||||
|
||||
FastLED.delay(1000 / speed);
|
||||
}
|
||||
// Il faut nettoyer certaines cases avant la prochaine loop
|
||||
if ((LED_NUM - 2) >= 0) {
|
||||
leds[LED_NUM - 2] = color;
|
||||
leds[LED_NUM - 2].fadeLightBy(220);
|
||||
}
|
||||
if ((LED_NUM - 1) >= 0 ) {
|
||||
leds[LED_NUM - 1] = CRGB::Black;
|
||||
}
|
||||
FastLED.show();
|
||||
|
||||
// led[0] et led[255] sont gérées par la loop précédante
|
||||
for (int i = LED_NUM - 1; i >= 0; i--) {
|
||||
client.loop();
|
||||
if (ledEffect != LED_EFFECT_CYLON) {
|
||||
return;
|
||||
}
|
||||
if ((i - 1) >= 0) {
|
||||
leds[i - 1] = color;
|
||||
leds[i - 1].fadeLightBy(249);
|
||||
}
|
||||
|
||||
leds[i] = color;
|
||||
|
||||
if ((i + 1) <= LED_NUM) {
|
||||
leds[i + 1] = color;
|
||||
leds[i + 1].fadeLightBy(200);
|
||||
}
|
||||
|
||||
if ((i + 2) <= LED_NUM) {
|
||||
leds[i + 2] = color;
|
||||
leds[i + 2].fadeLightBy(220);
|
||||
}
|
||||
|
||||
if ((i + 3) <= LED_NUM) {
|
||||
leds[i + 3] = CRGB::Black;
|
||||
}
|
||||
FastLED.delay(1000 / speed);
|
||||
}
|
||||
// Il faut nettoyer certaines cases avant la prochaine loop
|
||||
if (1 <= LED_NUM) {
|
||||
leds[1] = color;
|
||||
leds[1].fadeLightBy(220);
|
||||
}
|
||||
if (2 <= LED_NUM) {
|
||||
leds[2] = CRGB::Black;
|
||||
}
|
||||
FastLED.show();
|
||||
}
|
||||
|
||||
/**
|
||||
* Utilise pour indiquer une erreur sur la reception de l'effet.
|
||||
*/
|
||||
void ledError()
|
||||
{
|
||||
for (int i = 0; i < LED_NUM; i++) {
|
||||
if ((i % 2) == 0) {
|
||||
leds[i] = CRGB::Black;
|
||||
} else {
|
||||
leds[i] = CRGB::Red;
|
||||
}
|
||||
}
|
||||
|
||||
FastLED.delay(1000 / speed);
|
||||
}
|
||||
|
||||
/**
|
||||
* Affiche une couleur de manière uniforme sur le strip.
|
||||
* Pour éviter un éclairage basique, on applique un breath qui permet
|
||||
* de faire respirer la couleur (brightness).
|
||||
*/
|
||||
void ledFullColor()
|
||||
{
|
||||
|
||||
// Source : http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/
|
||||
// Voic la version avec la gestion du speed, mais je ne suis pas convaincu
|
||||
//float breath = (exp(sin(millis() / 2000.0 * map(speed, 0, 255, 50, 300)/100 * PI)) - 0.3678794) * 108.4;
|
||||
float breath = (exp(sin(millis() / 4000.0 * PI)) - 0.3678794) * 108.4;
|
||||
|
||||
// J'ai essayé de mapper breath sur 3;brightness pour ne pas eteindre les leds,
|
||||
// mais l'effet est plus saccadé
|
||||
|
||||
fill_solid(leds, LED_NUM, color);
|
||||
FastLED.setBrightness(breath);
|
||||
FastLED.show();
|
||||
}
|
||||
|
||||
///////////////////// FastLED-3.1.5/examples/ColorPalette /////////////////////
|
||||
void ledColorPattern()
|
||||
{
|
||||
ChangePalettePeriodically();
|
||||
|
||||
static uint8_t startIndex = 0;
|
||||
startIndex = startIndex + 1; /* motion speed */
|
||||
|
||||
FillLEDsFromPaletteColors(startIndex);
|
||||
|
||||
FastLED.delay(1000 / speed);
|
||||
}
|
||||
|
||||
void FillLEDsFromPaletteColors(uint8_t colorIndex)
|
||||
{
|
||||
uint8_t brightness = 255;
|
||||
|
||||
for( int i = 0; i < LED_NUM; i++) {
|
||||
leds[i] = ColorFromPalette(
|
||||
currentPalette,
|
||||
colorIndex,
|
||||
brightness,
|
||||
currentBlending
|
||||
);
|
||||
colorIndex += 3;
|
||||
}
|
||||
}
|
||||
|
||||
// There are several different palettes of colors demonstrated here.
|
||||
//
|
||||
// FastLED provides several 'preset' palettes: RainbowColors_p, RainbowStripeColors_p,
|
||||
// OceanColors_p, CloudColors_p, LavaColors_p, ForestColors_p, and PartyColors_p.
|
||||
//
|
||||
// Additionally, you can manually define your own color palettes, or you can write
|
||||
// code that creates color palettes on the fly. All are shown here.
|
||||
void ChangePalettePeriodically()
|
||||
{
|
||||
uint8_t secondHand = (millis() / 1000) % 60;
|
||||
static uint8_t lastSecond = 99;
|
||||
|
||||
if( lastSecond != secondHand) {
|
||||
lastSecond = secondHand;
|
||||
/*
|
||||
if (secondHand == 0) { currentPalette = RainbowColors_p; currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 10) { currentPalette = RainbowStripeColors_p; currentBlending = NOBLEND; }
|
||||
if (secondHand == 15) { currentPalette = RainbowStripeColors_p; currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 20) { SetupPurpleAndGreenPalette(); currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 25) { SetupTotallyRandomPalette(); currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 30) { SetupBlackAndWhiteStripedPalette(); currentBlending = NOBLEND; }
|
||||
if (secondHand == 35) { SetupBlackAndWhiteStripedPalette(); currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 40) { currentPalette = CloudColors_p; currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 45) { currentPalette = PartyColors_p; currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 50) { currentPalette = myRedWhiteBluePalette_p; currentBlending = NOBLEND; }
|
||||
if (secondHand == 55) { currentPalette = myRedWhiteBluePalette_p; currentBlending = LINEARBLEND; }
|
||||
*/
|
||||
if (secondHand == 0) { SetupPurpleAndGreenPalette(); currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 10) { SetupBlackAndWhiteStripedPalette(); currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 30) { currentPalette = CloudColors_p; currentBlending = LINEARBLEND; }
|
||||
if (secondHand == 40) { currentPalette = myRedWhiteBluePalette_p; currentBlending = LINEARBLEND; }
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
// This function fills the palette with totally random colors.
|
||||
void SetupTotallyRandomPalette()
|
||||
{
|
||||
for (int i = 0; i < 16; i++) {
|
||||
currentPalette[i] = CHSV(random8(), 255, random8());
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
// This function sets up a palette of black and white stripes,
|
||||
// using code. Since the palette is effectively an array of
|
||||
// sixteen CRGB colors, the various fill_* functions can be used
|
||||
// to set them up.
|
||||
void SetupBlackAndWhiteStripedPalette()
|
||||
{
|
||||
// 'black out' all 16 palette entries...
|
||||
fill_solid(currentPalette, 16, CRGB::Black);
|
||||
// and set every fourth one to white.
|
||||
currentPalette[0] = CRGB::White;
|
||||
currentPalette[4] = CRGB::White;
|
||||
currentPalette[8] = CRGB::White;
|
||||
currentPalette[12] = CRGB::White;
|
||||
}
|
||||
|
||||
// This function sets up a palette of purple and green stripes.
|
||||
void SetupPurpleAndGreenPalette()
|
||||
{
|
||||
CRGB purple = CHSV(HUE_PURPLE, 255, 255);
|
||||
CRGB green = CHSV(HUE_GREEN, 255, 255);
|
||||
CRGB black = CRGB::Black;
|
||||
|
||||
currentPalette = CRGBPalette16(
|
||||
green, green, black, black,
|
||||
purple, purple, black, black,
|
||||
green, green, black, black,
|
||||
purple, purple, black, black
|
||||
);
|
||||
}
|
||||
///////////////////// FastLED-3.1.5/examples/ColorPalette /////////////////////
|
||||
|
||||
/////////////////// FastLED-3.1.5/examples/ColorTemperature ///////////////////
|
||||
void colorTemp()
|
||||
{
|
||||
// draw a generic, no-name rainbow
|
||||
static uint8_t starthue = 0;
|
||||
fill_rainbow(leds + 5, LED_NUM - 5, --starthue, 20);
|
||||
|
||||
// Choose which 'color temperature' profile to enable.
|
||||
uint8_t secs = (millis() / 1000) % (DISPLAYTIME * 2);
|
||||
if (secs < DISPLAYTIME) {
|
||||
FastLED.setTemperature(TEMPERATURE_1 ); // first temperature
|
||||
leds[0] = TEMPERATURE_1; // show indicator pixel
|
||||
} else {
|
||||
FastLED.setTemperature(TEMPERATURE_2 ); // second temperature
|
||||
leds[0] = TEMPERATURE_2; // show indicator pixel
|
||||
}
|
||||
|
||||
// Black out the LEDs for a few secnds between color changes
|
||||
// to let the eyes and brains adjust
|
||||
if((secs % DISPLAYTIME) < BLACKTIME) {
|
||||
memset8(leds, 0, LED_NUM * sizeof(CRGB));
|
||||
}
|
||||
|
||||
FastLED.show();
|
||||
FastLED.delay(8);
|
||||
}
|
||||
/////////////////// FastLED-3.1.5/examples/ColorTemperature ///////////////////
|
||||
|
||||
//////////////////////// FastLED-3.1.5/examples/Fire202 ///////////////////////
|
||||
void fire()
|
||||
{
|
||||
// Array of temperature readings at each simulation cell
|
||||
static byte heat[LED_NUM];
|
||||
|
||||
// Step 1. Cool down every cell a little
|
||||
for (int i = 0; i < LED_NUM; i++) {
|
||||
heat[i] = qsub8(heat[i], random8(0, ((COOLING * 10) / LED_NUM) + 2));
|
||||
}
|
||||
|
||||
// Step 2. Heat from each cell drifts 'up' and diffuses a little
|
||||
for (int k= LED_NUM - 1; k >= 2; k--) {
|
||||
heat[k] = (heat[k - 1] + heat[k - 2] + heat[k - 2] ) / 3;
|
||||
}
|
||||
|
||||
// Step 3. Randomly ignite new 'sparks' of heat near the bottom
|
||||
if (random8() < SPARKING ) {
|
||||
int y = random8(7);
|
||||
heat[y] = qadd8(heat[y], random8(160,255));
|
||||
}
|
||||
|
||||
// Step 4. Map from heat cells to LED colors
|
||||
for (int j = 0; j < LED_NUM; j++) {
|
||||
CRGB color = HeatColor( heat[j]);
|
||||
int pixelnumber;
|
||||
if (gReverseDirection) {
|
||||
pixelnumber = (LED_NUM - 1) - j;
|
||||
} else {
|
||||
pixelnumber = j;
|
||||
}
|
||||
leds[pixelnumber] = color;
|
||||
}
|
||||
|
||||
FastLED.delay(1000 / speed);
|
||||
}
|
||||
//////////////////////// FastLED-3.1.5/examples/Fire202 ///////////////////////
|
||||
|
||||
void loop() {
|
||||
// MQTT
|
||||
testConnectMQTT();
|
||||
client.loop();
|
||||
|
||||
// LED
|
||||
if (!ledState) {
|
||||
FastLED.delay(1000);
|
||||
} else {
|
||||
if (ledEffect == LED_EFFECT_CYLON) {
|
||||
ledCylon();
|
||||
} else if (ledEffect == LED_EFFECT_FULLRED) {
|
||||
ledFullColor();
|
||||
} else if (ledEffect == LED_EFFECT_COLORPATTERN) {
|
||||
ledColorPattern();
|
||||
} else if (ledEffect == LED_EFFECT_COLORTEMP) {
|
||||
colorTemp();
|
||||
} else if (ledEffect == LED_EFFECT_FIRE) {
|
||||
fire();
|
||||
} else {
|
||||
ledError();
|
||||
}
|
||||
}
|
||||
}
|
||||
180
arduino/alarmclock/alarmclock.exemple.h
Normal file
180
arduino/alarmclock/alarmclock.exemple.h
Normal file
@ -0,0 +1,180 @@
|
||||
#define SERIAL_SPEED 115200
|
||||
|
||||
# TODO : tout reste à faire, ceci est la copie de mqttfastledmenu à adapter
|
||||
|
||||
// LED
|
||||
#define LED_NUM 300
|
||||
#define LED_PIN 5 // = D1
|
||||
#define LED_CHIPSET WS2812B
|
||||
#define LED_COLOR_ORDER GRB
|
||||
#define LED_BRIGHTNESS_DEFAULT 96
|
||||
#define LED_SPEED_DEFAULT 120
|
||||
#define LED_COLOR_DEFAULT CRGB::Red
|
||||
|
||||
#define LED_EFFECT_CYLON "cylon"
|
||||
#define LED_EFFECT_COLORPATTERN "colorp"
|
||||
#define LED_EFFECT_COLORTEMP "colort"
|
||||
#define LED_EFFECT_FIRE "fire"
|
||||
#define LED_EFFECT_FULLRED "full"
|
||||
#define LED_EFFECT_ERROR "error"
|
||||
|
||||
// WIFI
|
||||
#define WIFI_SSID "XXX"
|
||||
#define WIFI_PASSWORD "XXX"
|
||||
|
||||
// MQTT
|
||||
#define MQTT_SERVER "XXX"
|
||||
#define MQTT_PORT 1883
|
||||
#define MQTT_USER "XXX"
|
||||
#define MQTT_PASS "XXX"
|
||||
|
||||
#define MQTT_LED_COMMAND "strip1/switch"
|
||||
#define MQTT_LED_STATE "strip1/status"
|
||||
#define MQTT_LED_EFFECT_COMMAND "strip1/effect/switch"
|
||||
#define MQTT_LED_EFFECT_STATE "strip1/effect/status"
|
||||
#define MQTT_LED_BRIGHTNESS_COMMAND "strip1/brightness/switch"
|
||||
#define MQTT_LED_BRIGHTNESS_STATE "strip1/brightness/status"
|
||||
#define MQTT_LED_SPEED_COMMAND "strip1/speed/switch"
|
||||
#define MQTT_LED_SPEED_STATE "strip1/speed/status"
|
||||
#define MQTT_LED_COLOR_COMMAND "strip1/color/switch"
|
||||
#define MQTT_LED_COLOR_STATE "strip1/color/status"
|
||||
|
||||
|
||||
void setupWifi();
|
||||
void testConnectMQTT();
|
||||
void callbackMQTT(char* topic, byte* payload, unsigned int length);
|
||||
void mqttSendState();
|
||||
void mqttSendEffectState();
|
||||
void mqttSendBrightnessState();
|
||||
void mqttSendSpeedState();
|
||||
void mqttSendColorState();
|
||||
void ledBlackAll();
|
||||
void ledCylon();
|
||||
void ledError();
|
||||
void ledFullColor();
|
||||
///////////////////////////////// ColorPalette
|
||||
// This example shows several ways to set up and use 'palettes' of colors
|
||||
// with FastLED.
|
||||
//
|
||||
// These compact palettes provide an easy way to re-colorize your
|
||||
// animation on the fly, quickly, easily, and with low overhead.
|
||||
//
|
||||
// USING palettes is MUCH simpler in practice than in theory, so first just
|
||||
// run this sketch, and watch the pretty lights as you then read through
|
||||
// the code. Although this sketch has eight (or more) different color schemes,
|
||||
// the entire sketch compiles down to about 6.5K on AVR.
|
||||
//
|
||||
// FastLED provides a few pre-configured color palettes, and makes it
|
||||
// extremely easy to make up your own color schemes with palettes.
|
||||
//
|
||||
// Some notes on the more abstract 'theory and practice' of
|
||||
// FastLED compact palettes are at the bottom of this file.
|
||||
CRGBPalette16 currentPalette;
|
||||
TBlendType currentBlending;
|
||||
|
||||
extern CRGBPalette16 myRedWhiteBluePalette;
|
||||
extern const TProgmemPalette16 myRedWhiteBluePalette_p PROGMEM;
|
||||
|
||||
// This example shows how to set up a static color palette
|
||||
// which is stored in PROGMEM (flash), which is almost always more
|
||||
// plentiful than RAM. A static PROGMEM palette like this
|
||||
// takes up 64 bytes of flash.
|
||||
const TProgmemPalette16 myRedWhiteBluePalette_p PROGMEM =
|
||||
{
|
||||
CRGB::Red,
|
||||
CRGB::Gray, // 'white' is too bright compared to red and blue
|
||||
CRGB::Blue,
|
||||
CRGB::Black,
|
||||
|
||||
CRGB::Red,
|
||||
CRGB::Gray,
|
||||
CRGB::Blue,
|
||||
CRGB::Black,
|
||||
|
||||
CRGB::Red,
|
||||
CRGB::Red,
|
||||
CRGB::Gray,
|
||||
CRGB::Gray,
|
||||
CRGB::Blue,
|
||||
CRGB::Blue,
|
||||
CRGB::Black,
|
||||
CRGB::Black
|
||||
};
|
||||
|
||||
void ledColorPattern();
|
||||
void FillLEDsFromPaletteColors(uint8_t colorIndex);
|
||||
void ChangePalettePeriodically();
|
||||
void SetupTotallyRandomPalette();
|
||||
void SetupBlackAndWhiteStripedPalette();
|
||||
void SetupPurpleAndGreenPalette();
|
||||
//////////////////////////////////////////////// ColorTemperature
|
||||
// THIS EXAMPLE demonstrates the second, "color temperature" control.
|
||||
// It shows a simple rainbow animation first with one temperature profile,
|
||||
// and a few seconds later, with a different temperature profile.
|
||||
//
|
||||
// The first pixel of the strip will show the color temperature.
|
||||
//
|
||||
// HELPFUL HINTS for "seeing" the effect in this demo:
|
||||
// * Don't look directly at the LED pixels. Shine the LEDs aganst
|
||||
// a white wall, table, or piece of paper, and look at the reflected light.
|
||||
//
|
||||
// * If you watch it for a bit, and then walk away, and then come back
|
||||
// to it, you'll probably be able to "see" whether it's currently using
|
||||
// the 'redder' or the 'bluer' temperature profile, even not counting
|
||||
// the lowest 'indicator' pixel.
|
||||
//
|
||||
//
|
||||
// FastLED provides these pre-conigured incandescent color profiles:
|
||||
// Candle, Tungsten40W, Tungsten100W, Halogen, CarbonArc,
|
||||
// HighNoonSun, DirectSunlight, OvercastSky, ClearBlueSky,
|
||||
// FastLED provides these pre-configured gaseous-light color profiles:
|
||||
// WarmFluorescent, StandardFluorescent, CoolWhiteFluorescent,
|
||||
// FullSpectrumFluorescent, GrowLightFluorescent, BlackLightFluorescent,
|
||||
// MercuryVapor, SodiumVapor, MetalHalide, HighPressureSodium,
|
||||
// FastLED also provides an "Uncorrected temperature" profile
|
||||
// UncorrectedTemperature;
|
||||
|
||||
#define TEMPERATURE_1 Tungsten100W
|
||||
#define TEMPERATURE_2 OvercastSky
|
||||
// How many seconds to show each temperature before switching
|
||||
#define DISPLAYTIME 20
|
||||
// How many seconds to show black between switches
|
||||
#define BLACKTIME 3
|
||||
void colorTemp();
|
||||
///////////////////////////////////////////////Fire202
|
||||
bool gReverseDirection = false;
|
||||
// This basic one-dimensional 'fire' simulation works roughly as follows:
|
||||
// There's a underlying array of 'heat' cells, that model the temperature
|
||||
// at each point along the line. Every cycle through the simulation,
|
||||
// four steps are performed:
|
||||
// 1) All cells cool down a little bit, losing heat to the air
|
||||
// 2) The heat from each cell drifts 'up' and diffuses a little
|
||||
// 3) Sometimes randomly new 'sparks' of heat are added at the bottom
|
||||
// 4) The heat from each cell is rendered as a color into the leds array
|
||||
// The heat-to-color mapping uses a black-body radiation approximation.
|
||||
//
|
||||
// Temperature is in arbitrary units from 0 (cold black) to 255 (white hot).
|
||||
//
|
||||
// This simulation scales it self a bit depending on NUM_LEDS; it should look
|
||||
// "OK" on anywhere from 20 to 100 LEDs without too much tweaking.
|
||||
//
|
||||
// I recommend running this simulation at anywhere from 30-100 frames per second,
|
||||
// meaning an interframe delay of about 10-35 milliseconds.
|
||||
//
|
||||
// Looks best on a high-density LED setup (60+ pixels/meter).
|
||||
//
|
||||
//
|
||||
// There are two main parameters you can play with to control the look and
|
||||
// feel of your fire: COOLING (used in step 1 above), and SPARKING (used
|
||||
// in step 3 above).
|
||||
//
|
||||
// COOLING: How much does the air cool as it rises?
|
||||
// Less cooling = taller flames. More cooling = shorter flames.
|
||||
// Default 50, suggested range 20-100
|
||||
#define COOLING 55
|
||||
|
||||
// SPARKING: What chance (out of 255) is there that a new spark will be lit?
|
||||
// Higher chance = more roaring fire. Lower chance = more flickery fire.
|
||||
// Default 120, suggested range 50-200.
|
||||
#define SPARKING 120
|
||||
void fire();
|
||||
0
arduino/alarmclock/alarmclock.ino
Normal file
0
arduino/alarmclock/alarmclock.ino
Normal file
11
home-assistant/conf_automation.d/alarmclock.yaml
Normal file
11
home-assistant/conf_automation.d/alarmclock.yaml
Normal file
@ -0,0 +1,11 @@
|
||||
- alias: "Alarm Clock"
|
||||
hide_entity: False
|
||||
trigger:
|
||||
platform: "template"
|
||||
value_template: "{{ states.sensor.time.state == states.sensor.alarmclock_time_long.state }}"
|
||||
condition:
|
||||
condition: "state"
|
||||
entity_id: "input_boolean.alarmclock_status"
|
||||
state: "on"
|
||||
action:
|
||||
service: "script.wake_up"
|
||||
20
home-assistant/conf_customize.d/alarmclock.yaml
Normal file
20
home-assistant/conf_customize.d/alarmclock.yaml
Normal file
@ -0,0 +1,20 @@
|
||||
sensor.time:
|
||||
hidden: true
|
||||
sensor.alarmclock_hour:
|
||||
hidden: true
|
||||
sensor.alarmclock_minute:
|
||||
hidden: true
|
||||
sensor.alarmclock_time_long:
|
||||
hidden: true
|
||||
sensor.alarmclock_time:
|
||||
friendly_name: "Alarm Clock Setting"
|
||||
icon: "mdi:alarm"
|
||||
input_slider.alarmclock_hour:
|
||||
friendly_name: "Hour"
|
||||
icon: "mdi:timer"
|
||||
input_slider.alarmclock_minute:
|
||||
friendly_name: "Minute"
|
||||
icon: "mdi:timer"
|
||||
input_boolean.alarmclock_status:
|
||||
friendly_name: "Alarm Clock Status"
|
||||
icon: "mdi:alarm-check"
|
||||
14
home-assistant/conf_group.d/alarmclock.yaml
Normal file
14
home-assistant/conf_group.d/alarmclock.yaml
Normal file
@ -0,0 +1,14 @@
|
||||
alarmclock:
|
||||
name: "Alarm Clock"
|
||||
entities:
|
||||
- "sensor.alarmclock_time"
|
||||
- "input_slider.alarmclock_hour"
|
||||
- "input_slider.alarmclock_minute"
|
||||
- "input_boolean.alarmclock_status"
|
||||
|
||||
alarmclock2:
|
||||
name: "Alarm Clock"
|
||||
view: "yes"
|
||||
icon: "mdi:alarm"
|
||||
entities:
|
||||
- "group.alarmclock"
|
||||
2
home-assistant/conf_input_boolean.d/alarmclock.yaml
Normal file
2
home-assistant/conf_input_boolean.d/alarmclock.yaml
Normal file
@ -0,0 +1,2 @@
|
||||
alarmclock_status:
|
||||
initial: "off"
|
||||
10
home-assistant/conf_input_slider.d/alarmclock.yaml
Normal file
10
home-assistant/conf_input_slider.d/alarmclock.yaml
Normal file
@ -0,0 +1,10 @@
|
||||
alarmclock_hour:
|
||||
initial: 7
|
||||
min: 0
|
||||
max: 23
|
||||
step: 1
|
||||
alarmclock_minute:
|
||||
initial: 0
|
||||
min: 0
|
||||
max: 55
|
||||
step: 5
|
||||
7
home-assistant/conf_light.d/alarmclock.yaml
Normal file
7
home-assistant/conf_light.d/alarmclock.yaml
Normal file
@ -0,0 +1,7 @@
|
||||
- platform: "mqtt"
|
||||
name: "alarmclock"
|
||||
retain: true
|
||||
command_topic: "strip1/switch"
|
||||
state_topic: "strip1/status"
|
||||
rgb_command_topic: "strip1/color/switch"
|
||||
rgb_state_topic: "strip1/color/status"
|
||||
9
home-assistant/conf_script.d/alarmclock.yaml
Normal file
9
home-assistant/conf_script.d/alarmclock.yaml
Normal file
@ -0,0 +1,9 @@
|
||||
alarmclock:
|
||||
sequence:
|
||||
- service: "light.turn_on"
|
||||
data:
|
||||
entity_id: "light.lux_lamp"
|
||||
brightness: 255
|
||||
transition: 10
|
||||
- service: "homeassistant.turn_off"
|
||||
entity_id: "switch.smart_switch1"
|
||||
26
home-assistant/conf_sensors.d/alarmclock.yaml
Normal file
26
home-assistant/conf_sensors.d/alarmclock.yaml
Normal file
@ -0,0 +1,26 @@
|
||||
- platform: "time_date"
|
||||
display_options:
|
||||
- "time"
|
||||
- platform: "template"
|
||||
sensors:
|
||||
alarmclock_hour:
|
||||
value_template: "{{ states.input_slider.alarmclock_hour.state | int }}"
|
||||
alarmclock_minute:
|
||||
value_template: "{{ states.input_slider.alarmclock_minute.state | int }}"
|
||||
alarmclock_time:
|
||||
value_template: >-
|
||||
{{ states.sensor.alarmclock_hour.state }}:
|
||||
{%- if states.sensor.alarmclock_minute.state|length == 1 -%}
|
||||
0
|
||||
{%- endif -%}
|
||||
{{ states.sensor.alarmclock_minute.state }}
|
||||
alarmclock_time_long:
|
||||
value_template: >-
|
||||
{% if states.sensor.alarmclock_hour.state|length == 1 -%}
|
||||
0
|
||||
{%- endif -%}
|
||||
{{ states.sensor.alarmclock_hour.state }}:
|
||||
{%- if states.sensor.alarmclock_minute.state|length == 1 -%}
|
||||
0
|
||||
{%- endif -%}
|
||||
{{ states.sensor.alarmclock_minute.state }}
|
||||
16
home-assistant/configuration.yaml
Normal file
16
home-assistant/configuration.yaml
Normal file
@ -0,0 +1,16 @@
|
||||
# TODO : tout reste à faire, ceci est la copie de mqttfastledmenu à adapter
|
||||
|
||||
homeassistant:
|
||||
customize: !include_dir_merge_named "conf_customize.d/"
|
||||
|
||||
mqtt:
|
||||
broker: "XXX"
|
||||
port: 1883
|
||||
client_id: "homeassistant1"
|
||||
username: "XXX"
|
||||
password: "XXX"
|
||||
|
||||
light: !include_dir_merge_list "conf_light.d/"
|
||||
automation: !include_dir_merge_list "conf_automation.d/"
|
||||
group: !include_dir_merge_named "conf_group.d/"
|
||||
script: !include_dir_merge_named "conf_script.d/"
|
||||
BIN
medias/alarmclock_bb.png
Normal file
BIN
medias/alarmclock_bb.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 238 KiB |
BIN
medias/irl1.jpg
Normal file
BIN
medias/irl1.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 154 KiB |
BIN
medias/mqttfastledmenu.fzz
Normal file
BIN
medias/mqttfastledmenu.fzz
Normal file
Binary file not shown.
18
platformio.ini
Normal file
18
platformio.ini
Normal file
@ -0,0 +1,18 @@
|
||||
; PlatformIO Project Configuration File
|
||||
;
|
||||
; Build options: build flags, source filter
|
||||
; Upload options: custom upload port, speed and extra flags
|
||||
; Library options: dependencies, extra library storages
|
||||
; Advanced options: extra scripting
|
||||
;
|
||||
; Please visit documentation for the other options and examples
|
||||
; http://docs.platformio.org/page/projectconf.html
|
||||
|
||||
[env:nodemcuv2]
|
||||
platform=espressif8266
|
||||
board=nodemcuv2
|
||||
framework=arduino
|
||||
|
||||
[platformio]
|
||||
src_dir=arduino/alarmclock
|
||||
lib_dir=/home/jcabillot/Arduino/libraries
|
||||
Loading…
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Reference in New Issue
Block a user